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Mooses2k
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SecretHistories
First-person stealth/combat roguelite
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Option for making items softly flash or have the Dark Souls indicator for visibliity
#675
Mooses2k
opened
2 days ago
0
Ability to rotate placement of grabbed or SHOULD_PLACE items
#674
Mooses2k
opened
2 days ago
0
Optional Tab + number keys or Tab + mousewheel offhand item switching
#673
Mooses2k
opened
2 days ago
0
Crawling - and auto-lower from crouch to crawl as needed
#672
Mooses2k
opened
2 days ago
0
Context-aware ping ala L4D
#671
Mooses2k
opened
2 days ago
0
some items can be combined into a better item taking just one slot
#670
Mooses2k
opened
4 days ago
0
Mousewheel while grabbing or SHOULD_PLACE - move item closer or further instead of changing hotbar slot
#669
Mooses2k
opened
5 days ago
0
(after character rewrite) normalize mouse sensitivity for 1.0 is at reasonable/common level
#668
Mooses2k
opened
2 weeks ago
0
Even if item doesn't stack, if you throw an item (hatchet for instance) and have another, autoselect it after throw
#667
Mooses2k
opened
2 weeks ago
0
Inventory item stack
#666
Visnicio
closed
2 weeks ago
0
Player movement no longer slowed when grabbing heavy objects
#665
Mooses2k
opened
2 weeks ago
0
Vehicle - controls & building system ala CDDA
#664
Mooses2k
opened
3 weeks ago
0
Use double-wide ceilings for rooms typically, simple ceilings for corridors
#663
Mooses2k
opened
4 weeks ago
0
Cultists should sometimes only shoot at end of voice line or when player turns to face with weapon in hand?
#662
Mooses2k
opened
4 weeks ago
0
More indication when tiny item picked up
#661
Mooses2k
opened
4 weeks ago
0
up/downstairs rotation on load broken by recent loadscreen work
#660
Mooses2k
opened
4 weeks ago
0
Scent as a sense
#659
Mooses2k
opened
4 weeks ago
0
Items & inventory rewrite
#658
Mooses2k
opened
4 weeks ago
0
Blueprint for SHOULD_PLACE doesn't show if mesh under Skeleton etc
#657
Mooses2k
closed
2 weeks ago
1
Can_spin not working for torches
#656
Mooses2k
closed
1 month ago
0
H should holster all weapons in hands, not just whatever the offhand item is
#655
Mooses2k
closed
4 weeks ago
1
Procedural obstacles for fire avoidance
#654
Mooses2k
opened
1 month ago
0
Unstuck key on esc menu?
#653
Mooses2k
opened
1 month ago
0
Realtime 3D lipsync animations
#652
Mooses2k
opened
1 month ago
0
Debug spawn menu in start_game_menu broken in builds
#651
Mooses2k
opened
1 month ago
0
Fix character audio footstep sounds in built executable and loadScreen
#650
Bstylestuff
closed
1 month ago
0
Hit decals (cuts, bullet wounds)
#649
Mooses2k
opened
1 month ago
0
better collisions when dropping items
#648
Visnicio
closed
1 month ago
0
33 add blueprint when dropping
#647
Visnicio
closed
1 month ago
0
#33 place a blueprint in worldspace to demonstrate a placing action
#646
Visnicio
closed
1 month ago
0
replace ViewportContainer guncam with a quad mesh so it's affected by post processing
#645
Mooses2k
opened
1 month ago
0
Some reloading rules
#644
Mooses2k
opened
1 month ago
0
swap items between hotbar slots by holding first number and tapping second
#643
Mooses2k
closed
4 weeks ago
1
Title screen menu is not responsive again
#642
Mooses2k
closed
1 month ago
0
Terrain3D module for surface areas
#641
Mooses2k
opened
1 month ago
0
Decrease auto-exposure when looking at sky during day
#640
Mooses2k
opened
1 month ago
0
Convert all FBX to gltf
#639
Mooses2k
closed
1 month ago
0
Positional voice-chat
#638
Mooses2k
opened
3 months ago
0
Prefab room shapes
#637
Mooses2k
opened
3 months ago
0
Reliquary dungeon branch
#636
Mooses2k
opened
3 months ago
0
Character creation system - body appearance
#635
Mooses2k
opened
3 months ago
0
Day/night cycle
#634
Mooses2k
opened
3 months ago
0
Downloadable time period and category asset packs
#633
Mooses2k
opened
3 months ago
0
Elevators
#632
Mooses2k
opened
3 months ago
0
Unload animations for all firearms
#631
Mooses2k
opened
4 months ago
0
Backing up to sarco with lantern in offhand can occlude lantern light
#630
Mooses2k
opened
4 months ago
0
Time rewind mechanic
#629
Mooses2k
opened
4 months ago
0
Mines dungeon branch - Voxel Tools level gen
#627
Mooses2k
opened
4 months ago
0
Respect spawn weights (floor candelabra, for instance, doesn't)
#626
Mooses2k
opened
5 months ago
0
Type everything
#625
Mooses2k
opened
5 months ago
0
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