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MySchoolEngine
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GLEngine
The goal of this repository is to build rendering focused game engine. Feel free to join me and extend this project.
https://myschoolengine.github.io/GLEngine-Documentation/
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Texture rendering
#209
RohacekD
opened
1 week ago
1
Inline serialization
#208
RohacekD
opened
2 weeks ago
0
Octree loading
#207
RohacekD
opened
1 month ago
3
Derived resources
#206
RohacekD
opened
1 month ago
2
Ray trace
#205
RohacekD
opened
3 months ago
2
New entities editor
#204
RohacekD
closed
4 months ago
0
Merge newer imgui into Vulkan branch
#203
RohacekD
closed
11 months ago
0
Vulkan
#202
RohacekD
opened
1 year ago
1
Added image viewer
#201
RohacekD
closed
1 year ago
0
Support of PNG Loading
#200
RohacekD
closed
1 year ago
0
New draw API
#199
RohacekD
opened
1 year ago
0
Ray trace
#198
RohacekD
closed
1 year ago
0
Cleanup
#197
RohacekD
closed
1 year ago
0
Animation
#196
RohacekD
opened
1 year ago
0
Efficient anim skeleton implementation
#195
RohacekD
opened
1 year ago
0
Particles
#194
RohacekD
opened
1 year ago
0
Deserialization of materials fixed
#193
RohacekD
closed
1 year ago
0
BVH save/load
#192
RohacekD
opened
1 year ago
1
Fullscreen renderer
#191
RohacekD
closed
1 year ago
0
Consolidating branches again
#190
RohacekD
closed
1 year ago
0
Animation branch merge
#189
RohacekD
closed
1 year ago
1
GUI component to input deg/rad
#188
RohacekD
opened
1 year ago
0
Ray casting
#187
RohacekD
closed
1 year ago
0
Resource manager
#186
RohacekD
closed
1 year ago
0
`ModelLoader` is not thread safe
#185
RohacekD
closed
1 month ago
0
Path tracer
#184
RohacekD
closed
1 year ago
0
Try to download vulkan on Ubuntu
#183
RohacekD
opened
2 years ago
0
C++20 implementation of __FILENAME__
#182
RohacekD
closed
2 years ago
0
Image viewer widget
#181
RohacekD
closed
1 year ago
0
Ray casting
#180
RohacekD
closed
2 years ago
1
Progressive ray tracing
#179
RohacekD
closed
2 years ago
1
Proper colour class
#178
RohacekD
opened
2 years ago
1
Merge of serialization/deserialization of level data
#177
RohacekD
closed
1 year ago
2
Memory leak when changing levels
#176
RohacekD
closed
2 years ago
0
remove CURRENT_MATERIAL constant from shaders
#175
RohacekD
opened
2 years ago
1
Build Vulkan configuration on Linux
#174
RohacekD
opened
2 years ago
0
New texure API
#173
RohacekD
closed
2 years ago
2
Compile time translation tables
#172
RohacekD
closed
2 years ago
0
Get rid of debug component
#171
RohacekD
closed
1 year ago
0
Get rid of shared ptr in ECS
#170
RohacekD
opened
2 years ago
0
Scripting language support
#169
RohacekD
opened
2 years ago
0
Move pointer to world out of C_MainPassTechnique
#168
RohacekD
opened
2 years ago
0
Orbital camera serialization
#167
RohacekD
closed
1 year ago
1
Reflection powered GUI
#166
RohacekD
closed
1 year ago
0
RTTR Serialization XML
#165
RohacekD
closed
1 year ago
0
Runtime type reflection
#164
RohacekD
closed
1 year ago
0
Avoid __FILENAME__
#163
RohacekD
closed
2 years ago
1
Implement propper GUID. Fixes #58
#162
RohacekD
closed
2 years ago
0
GUI improvements
#161
RohacekD
closed
2 years ago
0
Avoid code duplication
#160
RohacekD
closed
2 years ago
0
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