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NTaylorMullen
/
ShootR
Multiplayer space ship game built on the SignalR framework.
MIT License
388
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199
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Create codeql.yml
#56
ghost
closed
1 year ago
0
Off top. Some signalr issue
#55
segrom
opened
4 years ago
0
Startup Help File Needed
#54
nrcionline
opened
5 years ago
11
Q: any plans to update to signalr core?
#53
grahamehorner
opened
6 years ago
4
Pressing space will cause the page scroll down
#52
ghost
opened
7 years ago
0
Fix broken headings in Markdown files
#51
bryant1410
opened
7 years ago
0
Mobile controls in the demo
#50
fultonm
opened
7 years ago
0
ShootR On MAC?
#49
npayne
opened
8 years ago
1
VS2015 fails to compile
#48
KevinBurton
opened
8 years ago
0
Twitter and Google OAuth logins broken on http://shootr.signalr.net/
#47
docrinehart
opened
8 years ago
0
Revise link to EndGate
#46
Abdelkrim
opened
8 years ago
0
ShootR broken with TypeScript 1.0
#45
rboarman
opened
10 years ago
3
Including chat.js in proj
#44
MisterJames
closed
11 years ago
1
Added notes for using MyGet feed
#43
MisterJames
closed
11 years ago
3
Fixed html encoding for chat messages
#42
Buildstarted
closed
11 years ago
0
Added chat support to ShootR
#41
Buildstarted
closed
11 years ago
1
Lock removal from map and clean
#40
NTaylorMullen
opened
11 years ago
0
testing
#39
NTaylorMullen
closed
11 years ago
0
add configuration file and settings for admin username and password
#38
dominiqueplante
opened
11 years ago
2
update to latest SignalR (1.0.0-rc2)
#37
dominiqueplante
closed
11 years ago
5
Support for Azerty
#36
DavidDeSloovere
closed
3 years ago
4
Add assist points for experience
#35
NTaylorMullen
opened
12 years ago
0
Add Pause
#34
NTaylorMullen
opened
12 years ago
0
Add invulnerability after respawn
#33
NTaylorMullen
opened
12 years ago
0
Create rooms
#32
NTaylorMullen
opened
12 years ago
0
Make environment pieces within the map
#31
NTaylorMullen
opened
12 years ago
0
With new HUD touch controls aren't active
#30
NTaylorMullen
closed
12 years ago
1
Allow for full screen-ish game play
#29
NTaylorMullen
closed
12 years ago
0
Create a unified Client-Server time
#28
NTaylorMullen
closed
12 years ago
1
Allow client to adjust to server->client latency when sending payloads
#27
NTaylorMullen
closed
12 years ago
0
Only send Deltas down to client to further improve latency.
#26
NTaylorMullen
closed
12 years ago
1
Leaderboard
#25
youssefm
closed
12 years ago
1
Memory leak in current build
#24
NTaylorMullen
closed
12 years ago
2
Reflect boundary bounces correctly
#23
NTaylorMullen
closed
12 years ago
0
Add Chat
#22
NTaylorMullen
opened
12 years ago
2
Add Leaderboard
#21
NTaylorMullen
closed
12 years ago
0
Update .gitignore
#20
pranavkm
closed
12 years ago
0
Allow dispersion of energy source into ship properties
#19
NTaylorMullen
opened
12 years ago
0
Add energy source for ships
#18
NTaylorMullen
opened
12 years ago
0
Add "damage" to bullet collisions
#17
NTaylorMullen
closed
12 years ago
0
Shake screen on bullet collision
#16
NTaylorMullen
closed
12 years ago
1
Create a "Death" screen
#15
NTaylorMullen
closed
12 years ago
0
Add nameable ships.
#14
NTaylorMullen
closed
12 years ago
2
Add "Health" to ships
#13
NTaylorMullen
closed
12 years ago
0
Create mini-map
#12
NTaylorMullen
opened
12 years ago
0
Implement boundaries
#11
NTaylorMullen
closed
12 years ago
0
Compress SignalR payload size
#10
NTaylorMullen
closed
12 years ago
0
Create "Loading" screen
#9
NTaylorMullen
closed
11 years ago
0
Implement quad trees for collisions and other spacial related tasks
#8
NTaylorMullen
closed
12 years ago
0
Join Update and Draw loops to remove race conditions
#7
NTaylorMullen
closed
12 years ago
0
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