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OwlcatOpenSource
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WrathModificationTemplate
Internal development repository for Wrath of the Righteous mod template
Apache License 2.0
45
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14
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About changing projectile models and reusing ToggleableThrowingWeapons
#34
RaphaelYoshiki
closed
6 months ago
0
All mods broken in 2.0.0. Affected saves no longer load.
#33
ijuintekka
closed
1 month ago
3
Is it possible to change armor color?
#32
Senior-Sam61
opened
2 years ago
0
Weapons issue
#31
FrozenDervish
opened
2 years ago
1
Struggling to get Mods Running for Some Users
#30
BurlyWurly
opened
2 years ago
0
Find WeakResourceLinks and add a right-click menu for them
#29
factubsio
opened
2 years ago
10
PatchMaterialShaders tries to load StreamingAssets/Bundles/shaders
#28
factubsio
opened
2 years ago
0
ExtractBlueprintDirectReferences doesn't support WeakResourceLink
#27
hmmvot
opened
2 years ago
4
Help in changing Holy blare enchantment to reference correct ability
#26
Senior-Sam61
closed
2 years ago
5
Curious Blueprint Issue
#25
BurlyWurly
closed
2 years ago
1
Couple questions
#24
FrozenDervish
opened
2 years ago
32
Blueprint component patching
#23
Senior-Sam61
closed
2 years ago
29
GUI Construction
#22
BurlyWurly
opened
2 years ago
5
Some blueprint patches no longer patching 1.1.1
#21
BurlyWurly
closed
2 years ago
16
Class Progression
#20
FrozenDervish
closed
2 years ago
7
LocalizedName
#19
FrozenDervish
closed
2 years ago
13
Patching Blueprints After 1.1.1
#18
BurlyWurly
closed
2 years ago
3
Companion Selection Choices Changing After Patching Selection Blueprint
#17
BurlyWurly
closed
2 years ago
5
Adding New Blueprints
#16
BurlyWurly
closed
2 years ago
51
Modifying Components
#15
BurlyWurly
closed
2 years ago
1
Adding entirely new Music?
#14
Xehanort88
opened
2 years ago
0
Creating an entirely new soundset, rather than replacement?
#13
Xehanort88
opened
2 years ago
4
Substituting Model Resources in Blueprints
#12
BurlyWurly
closed
2 years ago
36
Unity version mismatch between mod template & game
#11
WittleWolfie
closed
2 years ago
0
Typo in OwlcatModificationManangerSettings.json
#10
bguns
closed
2 years ago
2
Mod Settings GUI (Ctrl+M) does not block input from mouse (or keyboard)
#9
bguns
closed
2 years ago
0
Mod settings GUI (Ctrl+M) can only be opened while in game (and not on the map)
#8
bguns
closed
2 years ago
0
Logging output suppressed in release
#7
WittleWolfie
closed
3 years ago
1
Criticism of the patch format.
#6
ijuintekka
closed
2 years ago
5
Multiple references to the same m_Icon guid prevents compilation.
#5
ijuintekka
closed
2 years ago
1
Error setting value to 'm_Icon' on 'Kingmaker.Blueprints.Classes.BlueprintFeature'
#4
WittleWolfie
closed
2 years ago
6
Missing license file
#3
WittleWolfie
closed
2 years ago
2
Allow uppercase characters in blueprint search
#2
WittleWolfie
closed
2 years ago
0
Build Failure: Unknown Assembly Owlcat.SharedTypes
#1
WittleWolfie
closed
3 years ago
2