This is a rewrite of Ancient Warfare mod for Minecraft for Minecraft versions 1.12.x+.
Modules initially available will be:
Core (mandatory for all sub-modules)
Automation -- adds quarries, automated farms, tree-farms, etc.
NPCs -- adds workers, combat npcs. Complete faction-based NPC system for world-gen.
Structures -- the AW template system, packaged as a stand-alone. Has dynamically loaded plugins to handle interaction with other AW modules.
Vehicles -- Adds vehicles for transportation and warfare.
Latest and historical releases can be found on CurseForge.
Development unstable releases can be downloaded from Github packages.
Download mod builds
In order to develop on this project you will need to:
1) Download the repository into a local folder.
2) Locate this folder, run gradlew setupDecompWorkspace
(or ./gradlew setupDecompWorkspace
). This sets up base minecraft and minecraftforge libraries and their dependencies.
3) Run gradlew idea
or gradlew eclipse
based on the IDE you use to setup project files.
At this point it should be completely setup to begin development.
Ancient Warfare 2.x - A mod for Minecraft Copyright (C) 2013-2015 Shadowmage
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.