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Panakotta00
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FicsIt-Networks
Control, Monitor, Manage and Automate your Satisfactory.
https://ficsit.app/mod/FicsItNetworks
GNU General Public License v3.0
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Multiplayer CPU issues
#125
Popax21
closed
3 years ago
1
Fixed router port whitelist after save reload
#124
Popax21
closed
3 years ago
0
Crash on load from save
#123
Alymsin
closed
3 years ago
1
Warnings logged ingame
#122
Therzok
closed
3 years ago
1
Crashing client in multiplayer game
#121
jdiazcano
closed
3 years ago
7
Many crashes and broken saves
#120
M-Marvin
closed
3 years ago
36
Drive remains connected to computer if its drive holder is dismantled while it is connected
#119
DigitalMachinist
closed
3 years ago
0
Crash to desktop
#118
Zalbor
closed
3 years ago
1
Inventory issues
#117
m-dyke
closed
3 years ago
10
Missing value in ItemStack API
#116
m-dyke
closed
3 years ago
0
Create Modular_Control_Panel_Example.adoc
#115
ron-tayler
closed
3 years ago
2
Update nav.adoc
#114
ron-tayler
closed
3 years ago
0
[Enhancement] Splitters and mergers needs output signal
#113
DFlame69
closed
3 years ago
0
filesystem.createDir always returns false
#112
jdalyDA
closed
3 years ago
0
Game crash randomly when restarting computer, trying to get network adapter
#111
RozeDoyanawa
closed
3 years ago
0
Train API: TimeTable:getStops() Returns single stop instead of list of stops
#110
NiclasSP
closed
3 years ago
0
fixing typos + revising for clarity
#109
rainygoose
closed
3 years ago
0
setEEPROM crashes the game
#108
UplinkCoder
closed
3 years ago
0
[Enhancement] Filesystem I/O does not support the "b" (binary) flag on `open`
#107
safisynai
closed
3 years ago
3
[Bug] Using `computer.skip` in a busy loop freezes the game
#106
safisynai
closed
3 years ago
1
relevant bug that causes the world to crash permanently
#105
jerzek55
closed
3 years ago
2
[MP] Error : "Outgoing reliable buffer overflow"
#104
Naheulf
closed
3 years ago
1
maxdynProduction not working
#103
Suchos
closed
3 years ago
0
Issue on FicsIt 0.0.11, using experimental, on client joining
#102
ebarboni
closed
3 years ago
8
0.0.11 : NOT Experimental. When choose Network Cable the Game Crashs
#101
Loki1147
closed
3 years ago
3
Gave basic example for getMembers
#100
Stretchyy
closed
3 years ago
0
A crash with a lever code
#99
KittenTrucker
closed
3 years ago
0
Game crash when add a new code to a computer with old code.
#98
KittenTrucker
closed
3 years ago
0
Update BasicConcept.adoc
#97
stiny861
closed
3 years ago
0
[Feature Request] IDE Development
#96
nbrugger-tgm
closed
3 years ago
3
Friend can't join game with mod enabled.
#95
jayzosayers
closed
3 years ago
1
[Feature request] Control Panel placement options
#94
Flo-Koenig
closed
1 year ago
3
Can't call the active Recipe
#93
Flo-Koenig
closed
3 years ago
2
multiplayer: Large Screen no display for client but host is ok
#92
ebarboni
closed
3 years ago
4
Not positive this is a Networks issue but it only seems to happen when my storage monitor computer is running
#91
LuucEarth
closed
3 years ago
1
Game crashed when attempt to get network connectors from the computer
#90
Pr0gCat
closed
3 years ago
2
Large Screen Direction Issue
#89
SebastianHD
closed
3 years ago
1
[Feature Request] Api enhancement: Computer.Beep()
#88
manaphoenix
closed
3 years ago
0
Could not load into game
#87
Pr0gCat
closed
3 years ago
1
Something wrong with inventories on Factories
#86
mastermannrw
closed
3 years ago
9
Another Unhandled Exception.
#85
manaphoenix
closed
3 years ago
0
starting a computer that listens to network messages causes a crash
#84
Bommik
closed
3 years ago
0
Unhandled Exception Crash
#83
manaphoenix
closed
3 years ago
0
The area of getLastVehicle() from the vehicle scanner does not match the location of the signal
#82
Bommik
closed
2 years ago
1
inconsistent naming of the switch/lever
#81
Bommik
closed
3 years ago
0
The setState() function of a switch is incorrect
#80
Bommik
closed
3 years ago
0
The switch triggers two signals when the state changes
#79
Bommik
closed
3 years ago
0
0.0.10 Game Freezing issue
#78
LuucEarth
closed
3 years ago
2
the computer stops running when a computer.millis() is called in the while condition.
#77
Bommik
closed
3 years ago
0
Filesystem modes aren't working (and the wiki says the wrong modes)
#76
manaphoenix
closed
3 years ago
0
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