issues
search
Panakotta00
/
FicsIt-Networks
Control, Monitor, Manage and Automate your Satisfactory.
https://ficsit.app/mod/FicsItNetworks
GNU General Public License v3.0
157
stars
51
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Dismantling the cpu while the computer is running crashes the game
#75
Bommik
closed
3 years ago
0
Calling the functions of the file system without parameters or bad arguments causes a game crash
#74
Bommik
closed
3 years ago
0
Indicator Poles 5+ high missing bottom texture
#73
Skyamoeba
closed
3 years ago
1
Screens shows nothing after reload
#72
Bommik
closed
3 years ago
0
Game Crash After Some Time
#71
Justintime505
closed
3 years ago
0
Large screens have a different angle than the foundations
#70
Bommik
closed
3 years ago
0
Crash on Game load when Updating to Version 0.0.8
#69
Fundevin
closed
3 years ago
2
Codeable splitter stops working
#68
SebastianHD
closed
3 years ago
3
[Issue] CPU wont show up red when trying to place a second one in multiplayer
#67
TheGreyDiamond
closed
3 years ago
0
[Issue] Network cables to external machines wont show up for second player
#66
TheGreyDiamond
closed
3 years ago
0
[Feature request] Ceiling mounted network plug
#65
TheGreyDiamond
closed
3 years ago
0
[Issue] Modular regular button can't be pressed by user in multiplayer
#64
TheGreyDiamond
closed
3 years ago
4
Screen and Large Screen work without a permanent network connection
#63
Bommik
closed
3 years ago
0
The first event is ignored after loading
#62
Bommik
closed
3 years ago
1
Network symbols have a collision box
#61
Bommik
closed
3 years ago
0
Wall Plug
#60
Forcesatan
closed
3 years ago
0
Flushing the computer's inventory crashes the game
#59
Bommik
closed
3 years ago
0
Game crashes while changing the volume of a Speaker Pole
#58
Bommik
closed
4 years ago
3
Compatibility note: Permaday mod / computer.time() function
#57
jmarshallpresnell
closed
4 years ago
1
Feature Request: Modes for splitters and mergers
#56
Justintime505
opened
4 years ago
6
getModules() function for modular control panel doesn't exist.
#55
Esper89
closed
4 years ago
0
Feature Request: Access actual production rate
#54
SebastianHD
closed
4 years ago
3
[ Low Importance ] Tier 3 Icons Repeating Early Access CL#125236
#53
Skyamoeba
closed
4 years ago
2
Tiny README typo
#52
exavian
closed
4 years ago
0
Question
#51
Skyamoeba
closed
4 years ago
3
A place to store user generated component-specific data
#50
jmarshallpresnell
closed
4 years ago
2
Networking Milestones repeat in Tier 3 after unlocking Basic Networks
#49
the-thunder-god
closed
4 years ago
1
Codable Merger placed on an existing Belt lets items through no matter the code
#48
Samueras
closed
4 years ago
3
Game crash when dealing with ItemType:getMembers()
#47
Justintime505
closed
4 years ago
2
Name of Items
#46
kevink98
closed
4 years ago
0
ItemAmount.item:getName() randomly broke completely
#45
RozeDoyanawa
closed
4 years ago
0
Codeable Splitter conveyor attach point is slightly off
#44
Justintime505
closed
4 years ago
0
Codeable Splitter rotation is incorrect when placing directly on belt
#43
Justintime505
closed
4 years ago
0
Network card doesn't have a building animation, doesn't change color with the default color scheme, and can't be targeted with the color gun.
#42
Esper89
closed
4 years ago
0
corrected typos & added Drive Example
#41
Pr0gCat
closed
4 years ago
0
Where are the lua code located?
#40
Pr0gCat
closed
4 years ago
2
Network Wall Plug and Double Network Wall Plug are unlocked as a milestone in the HUB, rather than as a purchase in the AWESOME Shop like all the other wall plugs.
#39
Esper89
closed
3 years ago
2
multiple copies of recepies in HUB
#38
tapetar26
closed
4 years ago
2
Crash Game after execute extern lua
#37
kevink98
closed
4 years ago
1
Random crashes when ingame computer is running after compile errors.
#36
RozeDoyanawa
closed
4 years ago
1
Difficult to connect Cables to Wallplugs
#35
Samueras
closed
4 years ago
1
Networkcables and Plugs give back to many resources when dismantling
#34
Samueras
closed
4 years ago
0
Two independently running scripts causing game crash when run at the same time
#33
Justintime505
closed
4 years ago
0
event.pull causing game crash
#32
Justintime505
closed
4 years ago
1
Unable to access id and nick properties
#31
BleuSquid
closed
4 years ago
1
Crash while true do loop
#30
SilverBullet99
closed
4 years ago
0
getStack(): inconsistant return structure
#29
Sinuswutz
closed
4 years ago
1
getInventories(): inventory array index numbers change between sessions
#28
Sinuswutz
closed
4 years ago
0
Cannot get splitter item input
#27
Nekroze
closed
4 years ago
0
out of memory
#26
zonekill61
closed
4 years ago
1
Previous
Next