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Panakotta00
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FicsIt-Networks
Control, Monitor, Manage and Automate your Satisfactory.
https://ficsit.app/mod/FicsItNetworks
GNU General Public License v3.0
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Crashes with Libaries
#172
veronoicc
closed
2 years ago
2
Correct belt indices in FINCodeableSplitter.h
#171
samjhoward
closed
2 years ago
0
xpcall() passes its second argument to wrapped function
#170
yackimoff
closed
2 years ago
1
Crash after Save and Closing the Game
#169
SuperDoesi
closed
2 years ago
3
Fixes and feature adds for the additional controls.
#168
RozeDoyanawa
closed
2 years ago
0
The light color of the new modules isn't saved
#167
ERYK500
closed
2 years ago
3
Micro Display's setText("") bug
#166
ERYK500
closed
2 years ago
3
Codeable Merger Input lines are described wrong
#165
pinuke
closed
2 years ago
0
Crash calling WheeledVehicle.SetTargets
#164
yackimoff
closed
2 years ago
0
Crash on user selectable size objects in Multiplayer
#163
aphorisme
closed
2 years ago
0
Vertical flag of labels resets after reload
#162
yackimoff
closed
2 years ago
1
Load FicsIt-Networks on Linux (with Docker)
#161
Zoeille
closed
2 years ago
1
getDocked function doesn't work on truck stations
#160
ghost
closed
2 years ago
1
Merge new module up arrow and bugfixes
#159
RozeDoyanawa
closed
2 years ago
0
AV when exiting to desktop
#158
yackimoff
closed
2 years ago
2
Various bug fixes and arrow implementation
#157
RozeDoyanawa
closed
3 years ago
0
assert easily triggered - causing crash calling RailroadTrackConnection:getConnection(2)
#156
duppypro
closed
2 years ago
0
Crash on close of Computer Case UI
#155
duppypro
closed
2 years ago
2
Crash when writing code
#154
borex99
closed
2 years ago
0
Crash when auto save / load another world
#153
Skyamoeba
closed
2 years ago
6
CTD possibly related to Filesytem
#152
CageStooge
closed
2 years ago
1
Crash on start
#151
kevink98
closed
3 years ago
3
Crash to Desktop when running the Plot Example code to two monitors without delay in loop
#150
Braindrift
closed
3 years ago
1
Merge before release
#149
RozeDoyanawa
closed
3 years ago
0
(multiplayer)Can't place Eeprom in computer case.
#148
AlphaLlama
closed
3 years ago
4
All MCP changes and attempts at bugfixes
#147
RozeDoyanawa
closed
3 years ago
0
Bundle eris source code for easier from source builds
#146
UplinkCoder
closed
3 years ago
3
bug: binding gpu to a large screen crashes game
#145
boneskull
closed
3 years ago
0
Docs Update
#144
Panakotta00
closed
3 years ago
0
Docs: some stuff regardin internet cards and pci-devices
#143
Panakotta00
closed
3 years ago
1
Roze FIN Addodns Merge
#142
RozeDoyanawa
closed
3 years ago
0
trying to change switch state crashes my game
#141
EnhancedC
closed
3 years ago
3
Make WidgetInteraction a dependency.
#140
ptsd
closed
3 years ago
2
ModuleTextDiscplay.text crashes
#139
Altaric
closed
3 years ago
2
Crash on "Lua Processor Persist" sometimes
#138
KP2048
closed
3 years ago
3
Crash on switch being activated
#137
Skyamoeba
closed
3 years ago
4
Remove buffering from DiskFileStream
#136
devin122
closed
3 years ago
1
Game crashed on boot
#135
EnhancedC
closed
3 years ago
1
[Feature Request] Save/Load panel layouts.
#134
Sli7e
closed
1 year ago
1
Crash After using basic methods
#133
Leongreen
closed
3 years ago
2
event.pull() returns null on save load
#132
Panakotta00
opened
3 years ago
0
Added example for auto control generators
#131
vpuhoff
closed
3 years ago
0
getModules() crash
#130
pritchard6782
closed
3 years ago
1
[Feature Request] Make it possible to send mail
#129
TheGreyDiamond
closed
2 years ago
2
Fix compilation error in lua editor
#128
devin122
closed
3 years ago
0
Fatal-Error
#127
Matthias1091
closed
3 years ago
0
Codable splitters don't seem to work?
#126
arigo
closed
3 years ago
3
Multiplayer CPU issues
#125
Popax21
closed
3 years ago
1
Fixed router port whitelist after save reload
#124
Popax21
closed
3 years ago
0
Crash on load from save
#123
Alymsin
closed
3 years ago
1
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