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Panakotta00
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FicsIt-Networks
Control, Monitor, Manage and Automate your Satisfactory.
https://ficsit.app/mod/FicsItNetworks
GNU General Public License v3.0
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Broken Encoding in Code and Reflection (screenshots)
#220
kjl2875
closed
1 year ago
0
[MAJOR BUG] SFU6 Crashes with FIN installed
#219
RealSourceOfficial
closed
1 year ago
0
Docs Update
#218
Panakotta00
closed
2 years ago
0
[Feature request] Ability to access and modify the "SIGN MODULE" of the Power Switch
#217
KaktusXY
closed
1 week ago
7
No property with name isSwitchOn found
#216
Skyamoeba
closed
2 years ago
1
Network Connectors on Freight Platforms
#215
Sarjuuk
closed
1 year ago
2
Merge Some Doc Updates
#214
Panakotta00
closed
2 years ago
0
Programmable Merger: ItemOutputted signal is empty
#213
Sarjuuk
closed
1 year ago
0
Development
#212
Panakotta00
closed
2 years ago
0
Updated graphics and sounds mostly
#211
RozeDoyanawa
closed
2 years ago
0
computer.setEEPROM does not use UTF8
#210
TheWhiteShadow4
closed
1 year ago
0
Early network event crash fix
#209
localcc
closed
8 months ago
2
Wrong placement behavior on wall network poles
#208
M-Marvin
opened
2 years ago
0
Crash when closing a world
#207
M-Marvin
closed
1 year ago
0
Crashes game when using network cards / routers
#206
dertroglodyt
closed
1 year ago
1
Crash when calling "gpu:bindScreen()"
#205
M-Marvin
closed
1 year ago
3
Game crashes on startup on Linux
#204
Popax21
closed
2 years ago
9
Labels
#203
YukioKeno
closed
1 year ago
0
Text Display
#202
YukioKeno
closed
1 year ago
0
file:read() doesn't read?
#201
abesto
closed
2 years ago
4
computer.time seems to be off
#200
abesto
closed
1 year ago
3
EXCEPTION_STACK_OVERFLOW while executing Lua script causes Satisfactory to crash
#199
R0B3RDV
closed
1 year ago
5
[Crash] Simple coroutines seem to crash the host (Possibily multiplayer issue)
#198
TheGreyDiamond
closed
1 year ago
3
Random crash in multiplayer while client is trying to place network wall pole
#197
XilefTech
closed
1 year ago
3
v0.3.6 Merge
#196
Panakotta00
closed
2 years ago
0
lua editor colour formatting bug
#195
kfpopeye
closed
1 year ago
0
Rozes latest fixes
#194
RozeDoyanawa
closed
2 years ago
0
[Feature request] Add a way to control doors, gates
#193
TheGreyDiamond
closed
10 months ago
1
Lights controll panels don't apply settings until they are opened by a player
#192
TheGreyDiamond
closed
2 years ago
0
Feature Request: User definable properties for network components
#191
llamaizing
opened
2 years ago
5
Feature Request: Add ability to tab within the code editor
#190
Justintime505
closed
2 years ago
1
Multiplayer issue Client double network wall pole
#189
Loki1147
closed
2 years ago
1
crash report
#188
kfpopeye
closed
2 years ago
8
timetable:getCurrentStop() returns 0
#187
kfpopeye
closed
2 years ago
1
rail car inventory bug
#186
kfpopeye
closed
2 years ago
1
component.findComponent(findClass("Screen")) bug
#185
kfpopeye
closed
2 years ago
5
Update Component.adoc
#184
kfpopeye
closed
2 years ago
2
Game crash on start
#183
VoiD2008
closed
2 years ago
5
DoubleByteCodeStrings not rendering
#182
VoiD2008
closed
2 years ago
1
findComponent by class
#181
kfpopeye
closed
2 years ago
2
[Feature request] wi-fi
#180
kfpopeye
closed
2 years ago
0
indicator pole bug
#179
kfpopeye
closed
1 year ago
6
inventory bug?
#178
kfpopeye
closed
2 years ago
13
Multiplayer issues
#177
TheCriSys
closed
2 years ago
2
Merge Update 5 Compatibility to Master
#176
Panakotta00
closed
2 years ago
0
[Feature request] Get user/player coordinates
#175
jmarshallpresnell
closed
2 years ago
3
Crash upon new game in regular branch
#174
Bjohnson131
closed
2 years ago
4
Fix *other* belt indices in FINCodeableSplitter.h
#173
samjhoward
closed
2 years ago
0
Crashes with Libaries
#172
veronoicc
closed
2 years ago
2
Correct belt indices in FINCodeableSplitter.h
#171
samjhoward
closed
2 years ago
0
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