issues
search
Phazorknight
/
Cogito
Immersive Sim Template Project for GODOT 4
MIT License
799
stars
90
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Jumping once on a physics object like the crates spams the jump until you run out of stamina
#68
fantasticaneer
closed
6 months ago
0
Suddenly Hazard Zone
#67
ksjfhor
closed
6 months ago
6
Equipped Stuff let it crash on transition, non-equipped works
#66
ksjfhor
closed
6 months ago
3
New surface material footstep system crashes on collisions with ArrayMesh
#65
Bezoika
closed
6 months ago
8
Infinite physics carry.
#61
OtsoT
closed
6 months ago
2
Hold interaction range cancel
#60
OtsoT
closed
6 months ago
2
Jumping while crouching.
#59
OtsoT
closed
6 months ago
3
Dynamic Footstep System
#58
ac-arcana
closed
6 months ago
5
Interaction crash when interactions are too close to eachother
#57
Bezoika
closed
6 months ago
3
Redesigned Option menu
#55
Phazorknight
opened
6 months ago
23
Wieldable projectiles get hidden when the wieldable that spawned them is unequipped.
#53
Phazorknight
closed
6 months ago
1
Options Menu Invert Y Toggles V-Sync
#52
ac-arcana
closed
6 months ago
2
Sprint, crouch, and walk footstep volume
#50
ac-arcana
closed
6 months ago
0
Break player down into components
#49
ac-arcana
opened
6 months ago
3
Hold interact to carry
#48
ac-arcana
closed
5 months ago
6
Default input for free look
#47
ac-arcana
closed
2 weeks ago
4
Interaction Text location does not transform position properly with resolutions
#46
Bezoika
closed
6 months ago
3
Inventory item cell size
#45
ac-arcana
closed
6 months ago
2
Inventory weight
#44
ac-arcana
closed
6 months ago
2
No ability to drop items in the player inventory
#43
fantasticaneer
closed
6 months ago
4
Inventory drag and drop
#42
ac-arcana
closed
6 months ago
2
Crouch walk sound is weirdly loud compared to standard walk / run sound
#41
fantasticaneer
closed
6 months ago
3
Wieldable raycast weapon
#40
ac-arcana
closed
6 months ago
2
Left/right view bob when walking should be user-configurable
#39
fantasticaneer
closed
6 months ago
1
Mouse sensitivity option
#38
fantasticaneer
closed
6 months ago
2
Lean
#37
ac-arcana
closed
3 months ago
5
Player Can Cause Foam Pistol to Drain Ammo as if Flashlight Battery
#36
e-sarkis
closed
7 months ago
2
Stamina can raise when running.
#35
ksjfhor
closed
7 months ago
2
Fixed grammar/typos in Readme.md
#34
IcePanorama
closed
7 months ago
1
Reworked interaction system to be component based
#33
Phazorknight
closed
7 months ago
2
Fixed grammar/typos in Readme.md
#32
IcePanorama
closed
7 months ago
2
Physics stops when you tab open the inventory
#31
andrewfenn
closed
7 months ago
2
Doors ignore local scene tranforms
#30
Bezoika
closed
7 months ago
3
Errors on install
#29
TheBricktop
closed
7 months ago
2
Items can be duped using drop function on gamepad.
#28
Bezoika
closed
7 months ago
1
Firing toy gun returns error 'Invalid get index 'wieldable_damage' (on base: 'Nil').'
#27
Ophiolith
closed
7 months ago
1
gitthub exclusions, and first running issues in MAIN
#26
generrosity
closed
7 months ago
8
Crash on reloading wielded item after scene transition
#25
Bezoika
closed
7 months ago
2
Bringing Experimental into Main
#24
Phazorknight
closed
7 months ago
0
Add option for bi-directional door swing (using rotation tween)
#22
grgp
closed
7 months ago
1
Another null error
#21
theclaytondab
closed
8 months ago
3
Is steam deck function error
#20
theclaytondab
closed
8 months ago
2
Re-bindable Inputs
#19
Phazorknight
opened
8 months ago
15
Carry objects using the camera look direction
#18
pcbeard
closed
7 months ago
5
Scene Management and scene persistence
#17
Phazorknight
closed
7 months ago
5
Bi-directional door animations
#16
pcbeard
closed
8 months ago
5
Refactor test motion
#15
pcbeard
closed
8 months ago
1
Cache all component paths from the code into @onready variables
#14
pcbeard
closed
8 months ago
0
Creating new scenes with player, player_hud and PauseMenu should be documented better
#13
pcbeard
closed
8 months ago
1
Can't walk across the bridge
#12
pcbeard
closed
8 months ago
2
Previous
Next