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RSDKModding
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Sonic-Mania-Decompilation
A complete decompilation of Sonic Mania (2017)
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[MSZ] Remove copy and pasted CopyPalette in MSZSetup_Create
#242
Leonx254
closed
1 year ago
0
GHZ: Fix corkscrew update
#241
Mefiresu
closed
1 year ago
0
LRZ: Make Drillerdroid more accurate
#240
Mefiresu
closed
1 year ago
0
The last hit on LRZ bosses does not register
#239
zerothecat4564
closed
1 year ago
1
Piston: Fix use of 'timer' instead of 'active'
#238
Leonx254
closed
1 year ago
0
Special Stage Boost Crashs the Game
#237
Gabrizinho
closed
1 year ago
2
fix gymbar typo in GymBar_HandleSwingJump
#236
LittlePlanetCD
closed
1 year ago
0
Fix Podium count in the Pinball Bonus Stage
#235
LittlePlanetCD
closed
1 year ago
0
PullSwitch: Fix inaccurate collision
#234
Mefiresu
closed
1 year ago
0
ERZStart/PhantomKing: Fix missing sprite animation and ruby offset
#233
Mefiresu
closed
1 year ago
0
Fix SeeSaw Orb landing
#232
Leonx254
closed
1 year ago
0
MSZ See-Saw Orb lands farther left than it's supposed to when launched at max force from the left side
#231
MegAmi24
closed
1 year ago
0
Egg Reverie Zone Ruby issues
#230
LittlePlanetCD
closed
1 year ago
0
Exiting submarine into OOZ2's smog pulley immediately makes the player latch onto the pulley after exiting.
#229
LittlePlanetCD
closed
1 year ago
0
Fix Hatch/WarpDoor incorrect X position
#228
Mefiresu
closed
1 year ago
0
Fix UI Background using an inner circle for one of the Orange Circles
#227
LittlePlanetCD
closed
1 year ago
0
Math: Fix Sqrt helper and use Distance helper where appropriate
#226
Mefiresu
closed
1 year ago
0
Reaching to the end of LRZ2's Knuckles path results in a crash.
#225
LittlePlanetCD
closed
1 year ago
1
Make cutscene code more accurate
#224
Mefiresu
closed
1 year ago
0
Fix sidekick jumping uncontrollably instead of pushing
#223
Mefiresu
closed
1 year ago
0
MegaOctus: Fix buggy collisions when platform rises from oil
#222
Mefiresu
closed
1 year ago
0
AI P2 jumps when pushing the same wall/object as P1
#221
MegAmi24
closed
1 year ago
0
Folder Prompt (Android)
#220
godreborn
closed
1 year ago
4
Misc CMake improvements
#219
Mefiresu
closed
1 year ago
0
Fix HotaruMKII not attacking when the player is too fast
#218
Mefiresu
closed
1 year ago
0
PSZ2Outro: Fix ruby shockwave starting too soon & being off-centered
#217
Mefiresu
closed
1 year ago
0
Fix surfacing hatch offset
#216
GeffDev
closed
1 year ago
3
Fix invalid Super form collisions
#215
Mefiresu
closed
1 year ago
0
Some transitions cannot be skipped by pressing start.
#214
LittlePlanetCD
closed
1 year ago
0
OOZ act 2 boss platforms don't allow you to spindash when they are rising up.
#213
LittlePlanetCD
closed
1 year ago
0
Leaving a submarine in OOZ act 2 makes the hatch offset when it shouldnt.
#212
LittlePlanetCD
closed
1 year ago
0
Super forms can break SSZ Act 1 flower capsules just by touching them.
#211
LittlePlanetCD
closed
1 year ago
0
Hotaru disappears instead of attacking when the player has a lot of speed.
#210
LittlePlanetCD
closed
1 year ago
0
SSZ3: Prevent StarPost stars from growing indefinitely
#209
Mefiresu
closed
1 year ago
0
TMZ2Outro: Fix Encore escape cutscene
#208
Mefiresu
closed
1 year ago
0
For consideration: removing savestate warning & special stage cheat
#207
nickbailuc
closed
1 year ago
3
Bluetooth controller not recognized (but works in RSDK 3 & 4)
#206
nickbailuc
closed
1 year ago
1
"Screen Filter" video setting not persistent
#205
nickbailuc
closed
1 year ago
5
Prevent Silver Sonic from bouncing off of Super forms
#204
Mefiresu
closed
1 year ago
0
Fix camera panning on Goal in Time Attack mode
#203
Mefiresu
closed
1 year ago
0
Ability to add in brand new zones, rather than just replacing current ones
#202
ilija04
closed
1 year ago
1
Wrap SCREEN_XMAX, SCREEN_YSIZE and SCREEN_COUNT in #ifndef
#201
Mefiresu
closed
1 year ago
0
Fix JuggleSaw juggle timer
#200
Mefiresu
closed
1 year ago
0
Prevent Redz from flying
#199
Mefiresu
closed
1 year ago
0
[All Versions] Redz has weird ledge detection.
#198
LittlePlanetCD
closed
1 year ago
0
How to compile android port on termux?
#197
cornflakes6374
closed
1 year ago
3
`autostatic.py` doesn't work properly if the output path is set to anything other than `../build/`
#195
MegAmi24
closed
3 months ago
0
fix Silver Sonic's MSBomb projectile
#194
LittlePlanetCD
closed
1 year ago
0
CMake build - Borland toolchain - linker failed - need advice
#193
AnthraxBass
closed
1 year ago
4
[All Versions] JuggleSaw badnik timing is off.
#192
LittlePlanetCD
closed
1 year ago
0
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