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RadicalCSG
/
Chisel.Prototype
Work in progress prototype for the Chisel Level Editor, for Unity
MIT License
466
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33
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More fixes
#350
LogicalError
closed
2 days ago
0
Ability to snap UVs to edges of the face and edges of the texture
#349
LogicalError
opened
3 days ago
0
shear textures
#348
LogicalError
opened
3 days ago
0
List of recent/frequently used materials
#347
LogicalError
opened
3 days ago
0
Automatically UV of entire brush or selected faces based on worldspace coordinates and given scale
#346
LogicalError
opened
3 days ago
0
Misc Fixes
#345
LogicalError
closed
3 days ago
0
Fixes to raycasting and setting CSG operation
#344
LogicalError
closed
4 days ago
0
merge fix
#343
LogicalError
closed
1 week ago
0
Fixes for brushes not updating/default materials
#342
LogicalError
closed
1 week ago
0
misc fixes to make it work with newer unity versions
#341
LogicalError
closed
1 week ago
0
Update project to 2022.1.4f1
#340
nukeandbeans
closed
2 years ago
0
Is it possible to use this at runtime unlike realtime-csg?
#339
strangeways-dev
closed
2 years ago
2
Removed dependency on AsJobArray since it broke everything Pt 2
#338
LogicalError
closed
2 years ago
0
Removed dependency on AsJobArray since it broke everything
#337
LogicalError
closed
2 years ago
0
Cleanup
#336
LogicalError
closed
2 years ago
0
CSG operations are not applied
#335
fLindahl
closed
3 days ago
1
update project version to 2021.2.5f1
#334
nukeandbeans
closed
2 years ago
0
Per brush selectable flag in inspector isn't handled correctly
#333
LogicalError
closed
3 days ago
0
multi-select support / edit multiple brushes along common shared planes
#332
radiatoryang
opened
2 years ago
0
Fixes
#331
LogicalError
closed
2 years ago
0
More fixes
#330
LogicalError
closed
2 years ago
0
More fixes
#329
LogicalError
closed
2 years ago
0
Update ChiselMemory.cs
#328
FV7VR157
closed
3 days ago
2
Surface fixes
#327
LogicalError
closed
2 years ago
0
Placement tools fixes and improvements
#326
LogicalError
closed
2 years ago
0
Fixes
#325
LogicalError
closed
2 years ago
0
Removed dependency on Unity.Entities
#324
LogicalError
closed
2 years ago
0
Made Chisel work with Overlays / 2021.2
#323
LogicalError
closed
2 years ago
0
Bug fixes
#322
LogicalError
closed
2 years ago
0
Editing bug fixes
#321
LogicalError
closed
2 years ago
0
Bug fixes
#320
LogicalError
closed
2 years ago
0
update minor unity project version
#319
nukeandbeans
closed
2 years ago
0
Some optimizations
#318
LogicalError
closed
2 years ago
0
Core generators
#317
LogicalError
closed
2 years ago
0
Update project to Unity 2021.1.10f1
#316
nukeandbeans
closed
2 years ago
0
How do I install this?
#315
robclouth
opened
3 years ago
8
Added BrushFactory.CreateFromPlanes and BrushFactory.CreateFromPoints
#314
Henry00IS
closed
3 years ago
1
Ability to merge selected brushes together if they will form a convex shape.
#313
Henry00IS
opened
3 years ago
0
Quake Map Importer Extension
#312
HeadClot
closed
3 years ago
1
Chisel Graph
#311
mic-code
opened
3 years ago
2
Texturing of extruded shape is not continuous
#310
LogicalError
opened
3 years ago
0
Hovering over (first/last?) edge makes all points change color
#309
LogicalError
opened
3 years ago
0
Adding a vertex to a extruded shape is difficult
#308
LogicalError
opened
3 years ago
0
Ability to set physics layers per surface
#307
LogicalError
opened
3 years ago
0
Csg/cleanup
#306
LogicalError
closed
3 years ago
0
Fix Standalone Build Errors
#305
BryanHaley
closed
3 years ago
1
ParallelWriter(Ext) Constructor Build Error
#304
BryanHaley
closed
3 years ago
2
Unity mesh collider bug work around
#303
LogicalError
closed
3 years ago
0
Chisel/fixes
#302
LogicalError
closed
3 years ago
0
Csg/cleanup
#301
LogicalError
closed
3 years ago
0
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