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SebLague
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Procedural-Landmass-Generation
Procedural Landmass Generation in Unity
https://www.youtube.com/playlist?list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3
MIT License
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Scene change shader problem
#53
TheDemiNerd79
opened
1 month ago
0
E6/3d terrain mesh from rotated flattened map
#52
xpoveda
closed
2 months ago
1
E7 Viewer/Chunks not visible
#51
oliviaatthechoir
opened
9 months ago
0
Fixed map size, reworked assets, falloff and height map generation
#50
tomislavrekic
opened
9 months ago
1
Error at E13
#49
BABANIMBA
opened
1 year ago
0
Texture looks moved
#48
AdrianPop2106
opened
1 year ago
0
Endless Terrain
#47
daphrx
opened
1 year ago
1
Dear Sebastian, please update project for new LTS version
#45
lazigi
opened
1 year ago
2
Layers Editor
#44
oliviathevampire
opened
2 years ago
0
E2: "The name 'Noise' does not exist in the current context"
#43
creative10-13
opened
2 years ago
0
Falloff map
#42
Merse06
opened
2 years ago
1
All chunks rendering in the same spot e10
#41
KBart0n
opened
2 years ago
0
Ep 15 Generateterrainmesh
#40
Toastypaws
opened
2 years ago
0
UnityException: SetFloatImpl can only be called from the main thread.
#39
Afterlife301209
opened
2 years ago
2
Ep.2 Noise texture doesn't generate in HDRP
#38
ghost
closed
2 years ago
1
LOD implementation only generates terrain chunk that the viewer is present on
#37
liam-tolbert
opened
2 years ago
0
only generate 1 "Island"
#36
pepperherman
opened
3 years ago
1
Mesh is black by default
#35
MrPhantistic
opened
3 years ago
2
Mesh material in the screen is black! ?
#34
AaronJM2
opened
3 years ago
2
Biomes "Object reference not set to an instance of an object"
#33
OfficialSammyTheWolf
opened
3 years ago
2
Unity URP problem
#32
MistycznyArbuz
opened
3 years ago
2
NullReferenceException
#31
OfficialSammyTheWolf
closed
3 years ago
0
Episode 05 Mesh not rendering
#30
dp1140a
opened
3 years ago
3
Chunks dont line up
#29
BlueDev5
closed
2 years ago
1
NullReferenceException
#28
danksup
opened
4 years ago
2
queue used incorrectly
#26
learn-more
closed
4 years ago
1
Shader[Custom/Terrain]: Incompatible texture type
#25
Sparksx
opened
4 years ago
4
The collider will not be generated .
#24
liuxinjia
opened
5 years ago
2
Repo Still Available?
#23
Aoost
opened
5 years ago
2
Repo Still Available?
#22
Aoost
opened
5 years ago
1
add shader for LWRP
#21
EricWehrly
opened
5 years ago
1
EP 12 Broke seams between lower LOD Chunks
#20
slushieboy99
opened
5 years ago
1
Scaling completely change the noise even with same seed
#19
ArthurGerbelot
opened
5 years ago
0
Error at E17
#18
IsaacMarovitz
closed
6 years ago
1
Biomes?
#17
viveleroi
opened
6 years ago
2
Please help me!!! I'm passing trought the ground!
#16
tvaalex
opened
6 years ago
5
Falloff Map Makes 9 chunks
#15
MellowwYelloww
opened
6 years ago
4
Endless Terrain
#14
zaBogdan
closed
3 years ago
1
Prefab as viewer
#13
VictorNiam
opened
6 years ago
1
mapDisplay.DrawNoiseMap problem
#12
vaaino
closed
6 years ago
1
Pass in heightScale of the preview Mesh GameObject
#11
Xavator
closed
7 years ago
1
Add optional heightScale parameter
#10
Xavator
closed
7 years ago
0
Failed setting triangles
#9
clemb01
closed
7 years ago
0
Why texture on plane is displayed as a mirror image of texture on mesh?
#8
hankeyyh
opened
7 years ago
1
Lock .Dequeue()?
#7
victorbstan
opened
7 years ago
1
Fix falloffmap feature in E20 and E21
#6
erebuswolf
opened
7 years ago
2
Going through the floor
#5
Neirpyc
closed
4 years ago
4
Object reference is not set to an instance of an object
#4
ghost
closed
7 years ago
1
Seams not matching up
#3
sboigelot
closed
7 years ago
4
Dequeing code is wrong
#2
skrysmanski
opened
8 years ago
1
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