Segs / Segs-Client

SEGS Launcher and Custom Client
BSD 3-Clause "New" or "Revised" License
7 stars 5 forks source link
bsf client client-side game-client game-dev game-development godot launcher lutefisk3d qt qt5 unity unity3d urho3d

SEGS Launcher and Custom Client

NOTE : Currently, this is just the Launcher. The client development will begin soon after a stable working engine is available.

SEGS Launcher

Build Instructions

$> cmake ..
$> make

The finished application should be now in your out/ folder that was created inside your build folder. Running the application will generate the SEGSLauncher.conf file. Location of the config file will vary depending on your OS Platform. The format of the file is a .ini format. Best practice is for all changes to config to be managed from within Launcher. In the event you do need access to the config file their locations are below.

SEGS Client

Client development will begin soon after a stable working engine is available.