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SlimeVoid
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DynamicTransport
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The version compatible with 1.15.2 distributed by CurseForge and the version compatible with 1.12.2 do not work properly.
#53
Kirea413
opened
8 months ago
0
No Maintenance Mode On Controller
#52
DDX5-DX12-Chip
closed
3 years ago
1
Elevator Block (Entity) is stuck and impossible to remove
#51
SoldatJess
closed
4 years ago
5
Restore transient block for elevator entity
#50
Tarig0
opened
4 years ago
1
Re-implement Destination marker GUI
#49
SolDev69
closed
3 years ago
2
Create ko_kr.json
#48
mindy15963
opened
4 years ago
0
Update Forge, Fix elevator platform stuck in endless loop, i18n works
#47
hammer354
opened
6 years ago
2
Elevator platform stuck in endless loop.
#46
VoidAdept
closed
4 years ago
3
set up
#45
cat1554
closed
7 years ago
1
No Item Exists for this Item Damage
#44
SvEgiiVEteR
closed
4 years ago
2
Dynamic Transport Error : There was an error processing this Transport Component
#43
th0m4s
closed
4 years ago
3
Possibility to implement Tree Transport system
#42
Tarig0
opened
9 years ago
0
Create Transport Line Backbone
#41
Tarig0
opened
9 years ago
5
Redo transport setup to allow for real dynamic transport
#40
Tarig0
opened
9 years ago
2
FloorMarker emits a weak redstone signal when elevator is at selected floor.
#39
smbarbour
opened
9 years ago
7
Change GUI to show floor name
#38
smbarbour
opened
9 years ago
2
Update for slimevoid.net?
#37
andrewminer
closed
9 years ago
2
Make the elevator configurable for speed and redstone signals
#36
Tarig0
opened
9 years ago
0
Add Config option to designate maximum radius of elevator
#35
Tarig0
closed
9 years ago
0
Standing on Elevator Crashes your Client
#34
PseudoResonance
closed
9 years ago
3
Weird issue where you will take fall damage on SMP (Mod interaction?)
#33
Tarig0
closed
9 years ago
0
Weird SP server crash
#32
mattts1
closed
9 years ago
6
Refactor elevator so moving parts are children of the computer
#31
Tarig0
closed
9 years ago
3
NEI Crash
#30
Leftorius
closed
9 years ago
1
Minecart Track is pushable
#29
Tarig0
opened
10 years ago
0
Mc1.7.2
#28
Tarig0
closed
10 years ago
0
Fix elevator starting to accelerate on client before server
#27
Tarig0
closed
10 years ago
1
Sliding Elevator doors
#26
Tarig0
opened
10 years ago
3
Redstone output camo
#25
Tarig0
closed
10 years ago
2
Create elevator sensor
#24
Tarig0
closed
10 years ago
3
Pull in conflicts
#23
Tarig0
closed
10 years ago
0
Working 3D implementation
#22
Tarig0
closed
10 years ago
0
TE Camo Support
#21
Tarig0
closed
9 years ago
5
Entities that are riding another entity should not be affected by the elevator directly
#20
Tarig0
closed
10 years ago
0
Elevator should scan marker blocks to determine if they still exist
#18
Tarig0
closed
9 years ago
1
Fix client-side camo issues
#17
Tarig0
closed
10 years ago
1
Child Marker Blocks
#16
Tarig0
closed
10 years ago
1
Recipes
#15
Tarig0
closed
10 years ago
1
Optional: adding fuel system, MJ, RF, EU, TC aspects, Fuel Items?
#14
Tarig0
opened
10 years ago
0
Create Floor marker Gui (Setup)
#13
Tarig0
closed
10 years ago
3
Create floor marker gui (Floor Caller)
#12
Tarig0
closed
10 years ago
2
New transport options
#11
Tarig0
closed
9 years ago
3
Consider a way to create blocks that will move riders instead of the entity(Up only)
#10
Tarig0
closed
10 years ago
10
Elevator Entity does not stay together on chunk reload
#9
Tarig0
closed
10 years ago
1
Spooling first come first serve
#8
Tarig0
closed
10 years ago
2
Maintenance system
#7
Tarig0
closed
10 years ago
2
Camo system
#6
Tarig0
closed
10 years ago
2
Create an Elevator Computer Block to store all Elevator info
#5
Tarig0
closed
10 years ago
6
Create an Elevator Entity that is the same shape as the conjoined elevators
#4
Tarig0
closed
10 years ago
5
Create TileEntity For Floor Marker
#3
Tarig0
closed
10 years ago
0
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