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StjerneIdioten
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I3D-Blender-Addon
Rewriting the I3D blender addon from scratch and adding long-sought community features
GNU General Public License v3.0
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Incompatibile paths for shader
#214
LKAMinco
opened
2 months ago
1
[Bug Report] Wrong transformation of bone hierarchy
#213
LKAMinco
opened
3 months ago
0
fix: UDIM mat(32) position
#212
LKAMinco
opened
3 months ago
0
feat: changed setting to boolean for vertex colors and alpha blending…
#211
LKAMinco
opened
4 months ago
3
fix: tangent for skinned and merged mesh
#210
LKAMinco
closed
4 months ago
8
fix(mesh): subset indexing
#209
LKAMinco
closed
5 months ago
0
AttributeError: 'Mesh' object has no attribute 'calc_normals_split'
#208
StjerneIdioten
opened
5 months ago
0
feat: add support for specular node image connection
#207
LKAMinco
closed
4 months ago
2
fix: fixed normals calc for Blender 4.1
#205
LKAMinco
closed
5 months ago
4
VertexColors are not exported
#204
nilBrain
opened
6 months ago
1
Fix parameter name and check for reference file on bones
#203
LKAMinco
closed
9 months ago
1
Fix export error when exporting "Everything"
#202
NMC-TBone
closed
9 months ago
0
Add missing slash from gamepath
#201
NMC-TBone
closed
9 months ago
0
Add referenceId export
#200
NMC-TBone
closed
9 months ago
0
feat(udim): Add the new materials
#198
StjerneIdioten
closed
9 months ago
0
Fix i3d mapping meddling
#197
StjerneIdioten
closed
9 months ago
0
Add missing Visibility Cond props
#196
NMC-TBone
closed
9 months ago
0
Add new renderedInViewports prop
#195
NMC-TBone
closed
9 months ago
4
Create New Release
#194
StjerneIdioten
closed
9 months ago
0
Blender 4.0 Fixes
#193
StjerneIdioten
closed
9 months ago
0
Binarize fix
#192
StjerneIdioten
closed
9 months ago
0
Fix i3dconverter execution path
#191
LKAMinco
closed
10 months ago
0
Fix shader node inputs for Blender 4.0
#189
LKAMinco
closed
9 months ago
5
[Bug Report] Splittype value not exported
#188
Sablerock1
closed
9 months ago
3
[Bug Report] Merge functionality gets borked with duplicates
#187
StjerneIdioten
closed
9 months ago
0
[Bug Report] Deleting EmptySpace in XML after exporting i3dMappings
#185
nilBrain
closed
9 months ago
4
Outliner/Scenegraph Order
#184
StjerneIdioten
closed
9 months ago
0
feat(shape): Added curve/spline export support
#183
NMC-TBone
closed
9 months ago
0
Changes to how you add shaders in the UI
#182
NMC-TBone
closed
9 months ago
1
Feature/binarize i3d export
#181
ssnd292
closed
11 months ago
0
[Bug Report] Resetting the properties by changing the ShaderPath
#180
nilBrain
opened
11 months ago
0
[Bug Report] Faulty GamePath hendling
#179
nilBrain
opened
11 months ago
5
Fix/transforms visibility conditions
#178
ssnd292
closed
11 months ago
0
Feature/binarize i3d export
#177
ssnd292
closed
11 months ago
0
New materials
#176
StjerneIdioten
closed
9 months ago
6
fix(material): Fix problem with emissive tex & diffuseColor
#174
NMC-TBone
closed
11 months ago
1
[Bug Report] Emissive texture export issues
#173
NMC-TBone
closed
11 months ago
0
Feature: Adds more functionality to the merge group panel
#172
NMC-TBone
closed
11 months ago
2
Bounding Volume
#171
StjerneIdioten
closed
9 months ago
1
[Bug Report] shader file path stucks in relative mode
#170
DR-Dominik
opened
1 year ago
2
Feature: Adds properties for joint
#169
NMC-TBone
closed
1 year ago
0
Preset system
#168
NMC-TBone
opened
1 year ago
1
Adds rest of the rigid body properties
#166
NMC-TBone
closed
1 year ago
1
Update develop to follow master again
#165
StjerneIdioten
closed
1 year ago
0
Feature: Option to export Bounding Volumes
#164
ssnd292
closed
1 year ago
1
Added support for emissive color export & New attribute nav mesh mask
#163
NMC-TBone
closed
1 year ago
1
Added visibility conditions
#162
ssnd292
closed
1 year ago
0
feat(material): Added support to export mirrors
#161
NMC-TBone
closed
1 year ago
2
[Bug Report] material bug
#160
Felzow47
closed
1 year ago
3
[Bug Report] error on export but export work
#159
Felzow47
closed
1 year ago
13
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