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TacticalMetaphysics
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LiSE
Rules-based engine for life sims, with time travel
GNU Affero General Public License v3.0
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Bad keyframe from delta
#133
clayote
closed
2 days ago
0
Rule stepper's steps don't always seem to correspond with the rule they're supposedly about
#132
clayote
opened
1 week ago
0
[ELiDE] Nodes lose their graphics for no apparent reason
#131
clayote
closed
2 days ago
1
Nodes disappearing in unclear conditions, apparently involving time travel
#130
clayote
closed
1 day ago
1
[ELiDE] Always stop accepting input when LiSE is doing any work
#129
clayote
opened
3 weeks ago
0
More space-efficient storage
#128
clayote
opened
3 weeks ago
1
Make ListWrapper packable
#127
clayote
closed
3 weeks ago
0
Override `GraphNodeMapping.update` so it's not shallow
#126
clayote
closed
3 weeks ago
0
Fixes
#125
clayote
closed
3 weeks ago
0
Process pools for arbitrary code
#124
clayote
closed
3 weeks ago
2
Quick switch between a rule function's card and its editor
#123
clayote
opened
1 month ago
0
Port the Awareness sim from the NetLogo urban suite
#122
clayote
closed
6 months ago
0
Use custom LiSE_ormsgpack library if available
#121
clayote
closed
9 months ago
0
Test for actions
#120
clayote
closed
6 months ago
0
Serializable partial methods and functions
#119
clayote
opened
1 year ago
0
Board self update fixes
#118
clayote
closed
1 year ago
0
Make Boards update themselves in response to changes in the simulation
#117
clayote
closed
1 year ago
0
Make Characters time-sensitive like everything else
#116
clayote
closed
1 year ago
0
Reinitialize Characters in new histories
#115
clayote
closed
1 year ago
0
V0.14.2
#114
clayote
closed
1 year ago
0
V0.14.1
#113
clayote
closed
1 year ago
0
Everything in a keyframe
#112
clayote
closed
2 months ago
4
Rulebook priorities
#111
clayote
closed
1 year ago
0
Add an option to switch the main branch to something other than 'trunk'
#110
clayote
closed
1 year ago
0
Lazily evaluated neighborhoods for node triggers
#109
clayote
closed
1 month ago
0
Faster serialization
#108
clayote
closed
4 months ago
2
Unit list display in ELiDE
#107
clayote
opened
1 year ago
0
Wolf-sheep predation
#106
clayote
closed
1 year ago
0
Time travel scroll bar
#105
clayote
closed
1 year ago
0
Remove widgets within Board views
#104
clayote
closed
1 year ago
0
Adding units to characters is too slow
#103
clayote
closed
1 year ago
0
Fast inter-branch time travel
#102
clayote
closed
1 year ago
0
Speed up snap_keyframe a lot
#101
clayote
closed
1 year ago
0
Time travel via progress bar
#100
clayote
closed
1 year ago
1
Time fails to branch when relocating Things
#99
clayote
closed
1 year ago
0
Terrible performance when closing a big world
#98
clayote
closed
1 year ago
1
SQL-based history queries
#97
clayote
closed
1 year ago
0
Make plan blocks reset to the beginning when they close
#96
clayote
closed
2 years ago
0
Reset the current time when a plan block ends
#95
clayote
closed
2 years ago
1
Stop the user from travelling to illogical points in time
#94
clayote
closed
2 years ago
0
More polite time travel failures in ELiDE
#93
clayote
closed
5 months ago
1
Timestream widget
#92
clayote
closed
2 years ago
0
Web frontends
#91
clayote
opened
2 years ago
0
Better Place and Thing display
#90
clayote
opened
2 years ago
1
graph should clear out if clear is set to True
#89
lathomas64
closed
2 years ago
1
with Engine(clear=True) as eng: not clearing all data
#88
lathomas64
closed
2 years ago
1
Move requirements.txt so you can pip install in windows
#87
clayote
closed
2 years ago
0
CONTRIBUTING.md
#86
clayote
closed
2 years ago
0
Create CODE_OF_CONDUCT.md
#85
clayote
closed
2 years ago
0
Metrics
#84
clayote
opened
3 years ago
0
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