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Terasology
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LightAndShadow
Light & Shadow is an experimental game type set in a quirky Alice in Wonderland inspired setting
Apache License 2.0
8
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22
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Remove previous scores after restarting game
#159
ahv15
closed
4 years ago
11
Update Death Counter Due To Fall Damage
#158
ahv15
closed
4 years ago
8
feat: migrate JOML physics
#157
pollend
closed
4 years ago
0
fix: image's column height
#156
stefaniamak
closed
4 years ago
0
chore: reposition of UILabel based on background changes of InventoryCell
#155
stefaniamak
closed
4 years ago
0
Logic around Restart button at Game Over Screen
#154
stefaniamak
closed
4 years ago
0
Quickslot exceeds from the top of the screen
#153
stefaniamak
opened
4 years ago
5
Game Over Screen is wider than default window size
#152
stefaniamak
closed
4 years ago
0
Player names multiply at the ending screen after restarting the game
#151
stefaniamak
closed
4 years ago
0
chore: Adjustments for NUI extraction
#150
Cervator
closed
4 years ago
0
feat: added outer border to the game over screen
#149
stefaniamak
closed
4 years ago
0
feat: set a family factor at the UILabel
#148
stefaniamak
closed
4 years ago
0
feat migrate nui version/1.x
#147
pollend
closed
4 years ago
1
feat: game over screen UI rework
#146
stefaniamak
closed
4 years ago
1
Unable for a player to die if not killed by another player
#145
stefaniamak
opened
4 years ago
22
feat: larger quickslot size and ammo slot reposition
#144
stefaniamak
closed
4 years ago
0
fix: dialogue box overlapping the health bar
#143
stefaniamak
closed
4 years ago
0
feat: reposition of ammo slot
#142
stefaniamak
closed
4 years ago
0
feat(quickslot): sets left-to-right align to quickslot's items
#141
stefaniamak
closed
4 years ago
0
feat: custom loading screen
#140
stefaniamak
closed
4 years ago
0
feat: add a UIImage next to the answer UIButton
#139
stefaniamak
closed
4 years ago
1
feat: Score hud rework
#138
stefaniamak
closed
4 years ago
3
feat(dialogue): add fool image
#137
stefaniamak
closed
4 years ago
0
feat: game over screen rework
#136
stefaniamak
closed
4 years ago
3
Player Stats Overhaul
#135
stefaniamak
opened
4 years ago
0
Inventory Overhaul
#134
jdrueckert
closed
4 years ago
0
chore: move ammo and inventory skin files to LASR
#133
stefaniamak
closed
4 years ago
1
Dialogue Screen Overhaul
#132
jdrueckert
closed
4 years ago
0
Score HUD Element Overhaul
#131
jdrueckert
closed
4 years ago
1
Game OverScreen Overhaul
#130
jdrueckert
opened
4 years ago
0
chore: move score skin file to LASR
#129
stefaniamak
closed
4 years ago
1
chore: move game over screen skin file to LASR
#128
stefaniamak
closed
4 years ago
1
Changed used asset for quickslot [Correction of broken version]
#127
stefaniamak
closed
4 years ago
0
feat: activate rotateItems
#126
stefaniamak
closed
4 years ago
0
Ammo Override UI
#125
stefaniamak
closed
4 years ago
15
Health Override UI
#124
stefaniamak
closed
4 years ago
3
Quickslot Override UI
#123
stefaniamak
closed
4 years ago
0
feat: re-position dialogue box and response button
#122
stefaniamak
closed
4 years ago
1
chore: Remove Cities-based world generator
#121
skaldarnar
closed
4 years ago
0
feat: add `CoreRendering` dependency
#120
jdrueckert
closed
4 years ago
0
chore: update core (spring cleanup)
#119
jdrueckert
closed
4 years ago
0
Update structural resources dependency to 2.0.0
#118
jdrueckert
closed
5 years ago
1
Nondeterministic Starting Inventory
#117
skaldarnar
closed
3 years ago
6
Cities version bump
#116
Qwertygiy
closed
5 years ago
0
Move blocks of Terasology/Cities to Terasology/StructuralResources
#115
Qwertygiy
closed
5 years ago
0
Discussion: Capture The Flag -> Does the flag have to be in base to score or not?
#114
qwc
opened
5 years ago
0
Sometimes unable to pickup items
#113
qwc
closed
3 years ago
1
Damage dealt persists on respawn
#112
qwc
opened
5 years ago
0
Tutorial for using the crossbow + arrows
#111
qwc
opened
5 years ago
0
Weapon damage balancing for projectiles
#110
qwc
opened
5 years ago
0
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