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TheAssemblyArmada
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Thyme
An open source re-implementation of Generals : Zero Hour written in C++.
GNU General Public License v2.0
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Fix Left_HUD_Input issue
#1063
jonwil
closed
9 months ago
1
Special Power cannot be placed via Radar
#1062
xezon
closed
9 months ago
0
Early returns are missing in InGameUI::Hide_Object_Superweapon_Display_By_Script, InGameUI::Show_Object_Superweapon_Display_By_Script
#1061
xezon
opened
9 months ago
0
Values returned by Make_Color with constant arguments in InGameUI class can be constexpr
#1060
xezon
opened
9 months ago
0
g_theMouse in InGameUI::Set_GUI_Command is untested
#1059
xezon
opened
9 months ago
0
Control Bar does not change to Observer Bar after player death
#1058
xezon
opened
9 months ago
0
null dereference in Hide_Control_Bar
#1057
xezon
opened
9 months ago
0
Implement parts of InGameUI
#1056
jonwil
closed
9 months ago
6
Fix particle system crash
#1055
jonwil
closed
9 months ago
1
Implement things needed by InGameUI
#1054
jonwil
closed
9 months ago
1
Maps with custom scripts show no starting positions and player spawns as observer
#1053
xezon
closed
1 week ago
2
null test missing in W3DTerrainVisual::Set_Raw_Map_Height
#1052
xezon
opened
10 months ago
0
Implement Terrain Visual stuff
#1051
jonwil
closed
10 months ago
1
reinterpret_cast in W3DVolumetricShadow::Render_Mesh_Volume, W3DVolumetricShadow::Render_Dynamic_Mesh_Volume
#1050
xezon
opened
10 months ago
0
reinterpret_cast in W3DVolumetricShadow::Construct_Volume, W3DVolumetricShadow::Construct_Volume_VB
#1049
xezon
opened
10 months ago
0
reinterpret_cast in W3DVolumetricShadow::Update_Mesh_Volume
#1048
xezon
opened
10 months ago
1
W3DShadowManager::Get_Light_Pos_World is unsafe
#1047
xezon
opened
10 months ago
0
reinterpret_cast in W3DProjectedShadowManager::Render_Projected_Terrain_Shadow
#1046
xezon
opened
10 months ago
0
W3DShadowTexture does not initialize all members
#1045
xezon
opened
10 months ago
0
Unsafe code in W3DVolumetricShadow::Update_Volumes
#1044
xezon
opened
10 months ago
0
Unsafe code in W3DVolumetricShadow::Allocate_Shadow_Volume
#1043
xezon
opened
10 months ago
0
Implement remaining shadow code
#1042
jonwil
closed
10 months ago
1
Strange constant in W3DView::Shake
#1041
xezon
opened
10 months ago
0
Final bits of W3DView
#1040
jonwil
closed
10 months ago
2
More W3DView work
#1039
jonwil
closed
10 months ago
3
Implement parts of W3DView
#1038
jonwil
closed
10 months ago
5
Consistently enable INSTALL project in Visual Studio solution
#1037
xezon
opened
11 months ago
2
Optimization in Get_Map_Preview_Image
#1036
xezon
opened
11 months ago
0
Wrong assert conditions in Copy_From_Big_To_Dir
#1035
xezon
opened
11 months ago
0
Optimization in Load_Map, Calc_CRC
#1034
xezon
opened
11 months ago
0
Optimization in MapCache::Load_User_Maps
#1033
xezon
opened
11 months ago
0
Small optimization in MapCache::Load_User_Maps
#1032
xezon
opened
11 months ago
0
Int_To_Hex_Digit function
#1031
xezon
opened
11 months ago
0
Parse_Teams_Data_Chunk contains unused code
#1030
xezon
opened
11 months ago
0
SidesList::Prepare_For_MP_Or_Skirmish has minor duplicate code
#1029
xezon
opened
11 months ago
0
Aircraft Carrier Special Power in USA02 does not work
#1028
xezon
opened
11 months ago
0
Clone some stuff related to reading map and scripts files
#1027
jonwil
closed
11 months ago
4
Ingame Chat does not open
#1026
xezon
opened
1 year ago
2
Crashpad fails to compile on linux / build_thyme_ubuntu (clang, ubuntu-22.04)
#1025
xezon
opened
1 year ago
0
Disable Crashpad build on Linux to avoid compile error
#1024
xezon
closed
1 year ago
1
Indexing of ControlBar::m_contextParent is difficult to read
#1023
xezon
opened
1 year ago
0
Errors in ControlBar::Switch_To_Context function
#1022
xezon
opened
1 year ago
0
Unnecessary tests in Control_Bar_System
#1021
xezon
opened
1 year ago
0
Duplicate test in ControlBar::Populate_OCL_Timer
#1020
xezon
opened
1 year ago
0
64 bit Thyme
#1019
xezon
opened
1 year ago
0
Implement the rest of ControlBar
#1018
jonwil
closed
1 year ago
15
Thyme Release uses C++ exceptions, Multi-threaded DLL, Not Whole Program Optimization
#1017
xezon
opened
1 year ago
2
Null dereference in ControlBar::Populate_Command
#1016
xezon
opened
1 year ago
0
Memory leak in ControlBarSchemeManager::New_Control_Bar_Scheme
#1015
xezon
opened
1 year ago
0
Wrong compare method in ControlBarSchemeManager::Find_Control_Bar_Scheme
#1014
xezon
opened
1 year ago
0
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