A plugin for Godot Engine v3.5 that aims to make the character creations and animation process for 2D projects simpler and more efficient. This plugin takes a given spritesheet and creates animations from it which are then set up into a BlendSpace2D node in an AnimationTree.
This plugin is currently in its early stages and still requires a lot of testing and polishing to arrive at its final, fully-featured and fully funcitional end product. Please join the Discord server to discuss bugs, feature requests, and to ask any questions you may have.
I also have a YouTube channel which will be receiving updates on how I made this plugin, as well as how to get the most out of it.
Please see the Documentation if you'd like to read more about how to get the most out of this plugin, and consider joining my Patreon to support the development of this plugin.