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ThinkInvis
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RoR2-Admiral
A mod for Risk of Rain 2.
GNU General Public License v3.0
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Thunderstore page does not mention changes to Diablo Strike
#30
meowmeow213
closed
3 months ago
0
Suggestion: Force Unlock option for skills
#29
Moffein
closed
2 years ago
1
Orbital Jump Pad nullref related to Risky Artifacts
#28
Moffein
closed
2 years ago
2
Skill unlocks no longer functioning due to BepInExPack achievement changes
#27
Jcat4609
closed
2 years ago
1
Sprinting consumes Orbital Jump Pad charge early
#26
ThinkInvis
opened
2 years ago
0
suggestion: adding a config option to disable the stasis beacon
#25
Littleevo
opened
2 years ago
0
[suggestion] making orbital jump pad two-way.
#24
Littleevo
closed
2 years ago
2
special order beacon applies some items infinitely, especially void items
#23
Littleevo
closed
2 years ago
2
Does not load on game version 1.2.1.0
#22
Bluepuff71
closed
2 years ago
2
please add both the rebalanced orbital beacons and the default ones using an alt special skill.
#21
Littleevo
closed
2 years ago
1
Special Order Beacon fails to apply some item's effects
#20
KoPalKo
opened
2 years ago
2
Config to prevent Bandolier from restocking Supply Beacons
#19
gaforb
closed
3 years ago
0
Beacon CDR Influence Config Error
#18
gaforb
closed
3 years ago
1
Add custom skill UI for temporary beacons
#17
ThinkInvis
opened
4 years ago
0
Beacon: Special Order can still hack, receives double items
#16
ThinkInvis
closed
4 years ago
1
Restarting the game forgets loadout selections of new skills
#15
ThinkInvis
opened
4 years ago
0
Drop sound is missing on Temporary Beacons
#14
ThinkInvis
closed
4 years ago
1
Power Tazer causes moster infighting.
#13
JohnEdwa
closed
4 years ago
1
Orbital Jump Pad target needs to be networked
#12
ThinkInvis
closed
4 years ago
1
Prevent Defensive Microbots from being spent
#11
ThinkInvis
opened
4 years ago
0
Modify Catalyzer Dart VFX
#10
ThinkInvis
opened
4 years ago
0
Create a landing pad object for Orbital Jump Pad
#9
ThinkInvis
closed
4 years ago
1
Particle effects on Orbital Jump Pad fan are too big
#8
ThinkInvis
closed
4 years ago
1
Make assetbundle for variant skills
#7
ThinkInvis
closed
4 years ago
0
Orbital Probe Non-Functioning
#6
imakunee
closed
4 years ago
2
Beacon: Rejuvenator has no range indicator
#5
ThinkInvis
closed
4 years ago
1
Replace Beacon: Hacking with something else cooldown-able
#4
ThinkInvis
closed
4 years ago
1
Add variant utility: Orbital Jump Pad
#3
ThinkInvis
closed
4 years ago
1
Allow reactivating beacon skill to cancel
#2
ThinkInvis
opened
4 years ago
0
Some language tokens need overrides
#1
ThinkInvis
closed
4 years ago
1