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Wildenhaus
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Index
A tool for browsing and extracting assets from Halo 2 Anniversary.
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Unable to rip needler_h
#21
Bl00df4rt
closed
6 months ago
0
Unused bones import into blender as empty and screw up animation retargeting.
#20
Wildenhaus
closed
2 years ago
1
FBX not importing all meshes in MAX/Autodesk
#19
Wildenhaus
closed
2 years ago
2
Model/Map Export Workflow Improvements
#18
Wildenhaus
opened
2 years ago
0
Add ability to export files from a context menu without having to open them first
#17
Wildenhaus
opened
2 years ago
0
minigun__h isn't weighted properly
#16
Wildenhaus
opened
2 years ago
1
Nodes/Meshes/Bones need a better naming scheme
#15
Wildenhaus
opened
2 years ago
1
Add support for multiple material slots
#14
Wildenhaus
opened
2 years ago
2
ghost__h has a lot of mesh issues
#13
Wildenhaus
opened
2 years ago
0
Add option to show/hide all meshes that appear in the search results
#12
Wildenhaus
closed
2 years ago
1
elite__h mesh alignment issues
#11
Wildenhaus
opened
2 years ago
0
Level 06a_sentinelwalls export produces malformed FBX
#10
Wildenhaus
opened
2 years ago
1
creep__h has alignment issues / loose vertices
#9
Wildenhaus
opened
2 years ago
0
File Tree: Expand/Collapse buttons don't work
#8
Wildenhaus
opened
2 years ago
0
Investigate ways to prevent Blender's FBX import from setting the alpha channel / blend mode
#7
Wildenhaus
closed
2 years ago
1
Assimp: Re-enable GLTF2 support
#6
Wildenhaus
opened
2 years ago
0
Add ability to clear all tabs
#5
Wildenhaus
closed
2 years ago
1
Distorted vertices in the preview window
#4
Vuthakral
opened
2 years ago
1
Vertex Normals are sometimes busted
#3
Wildenhaus
opened
2 years ago
0
Merge tool development branch to master
#2
Wildenhaus
closed
2 years ago
1
Merge Buffer+Streaming Work
#1
Wildenhaus
closed
2 years ago
0