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adamavenir
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kerblam
Kerblam is a card and dice war game in the spirit of RISK™
http://kerblam.co
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Incentive and mechanism for going after strongest player
#38
sockdrawermoney
opened
8 years ago
0
Consider a version of the game without soldier cards for speed
#37
sockdrawermoney
opened
8 years ago
0
Use "phases" for different parts of the game
#36
sockdrawermoney
opened
8 years ago
0
Attrition needs balancing
#35
Madelmund
opened
9 years ago
1
Sync reference sheet with rules doc
#34
sockdrawermoney
opened
9 years ago
0
Nation card improvements
#33
sockdrawermoney
opened
9 years ago
1
Reference sheet improvements
#32
sockdrawermoney
opened
9 years ago
0
Triples and Doubles enhancements
#31
sockdrawermoney
opened
9 years ago
0
Sacrifice Combos
#30
sockdrawermoney
opened
9 years ago
0
Ambassador Combo
#29
sockdrawermoney
opened
9 years ago
0
Kerblams need to be improved
#28
sockdrawermoney
closed
9 years ago
1
Improve Nukes
#27
sockdrawermoney
closed
9 years ago
1
Medics should be more powerful
#26
sockdrawermoney
closed
9 years ago
0
Snipers should be more powerful
#25
sockdrawermoney
closed
9 years ago
0
Edit Spoils of War
#24
sockdrawermoney
closed
9 years ago
0
Mechanic for restoring an obliterated team member
#23
sockdrawermoney
opened
9 years ago
0
Draw 2 cards per turn, draw up to 6
#22
sockdrawermoney
closed
9 years ago
0
Visual illustration of game board in play
#21
sockdrawermoney
opened
9 years ago
0
Officer point budget, deck size
#20
sockdrawermoney
closed
9 years ago
1
Spies should be more powerful
#19
sockdrawermoney
closed
9 years ago
0
Smaller decks by default
#18
sockdrawermoney
closed
9 years ago
1
War Chest Ideas
#17
tym
opened
9 years ago
2
Thoughts from 2/8 playtest (6 people)
#16
sockdrawermoney
closed
9 years ago
0
Play in teams
#15
sockdrawermoney
opened
9 years ago
2
Create playtest survey
#14
sockdrawermoney
opened
9 years ago
0
Create playtest checklist
#13
sockdrawermoney
opened
9 years ago
0
Nation card clarifications
#12
sockdrawermoney
opened
9 years ago
0
Minimum number: 7 or 10?
#11
sockdrawermoney
closed
9 years ago
0
Card "cross-reference"
#10
natevw
closed
9 years ago
3
Expansion: strategy cards
#9
sockdrawermoney
closed
9 years ago
1
Consider nukes damaging all players in some way
#8
sockdrawermoney
opened
9 years ago
0
Decide about multiplayer configuration
#7
sockdrawermoney
opened
9 years ago
0
Some clarifications.
#6
latentflip
closed
6 years ago
0
Clarify language for players whose Army has been obliterated in the current round
#5
latentflip
opened
9 years ago
1
Does taking out an officer during a battle change their OP?
#4
latentflip
closed
9 years ago
2
Recommendations
#3
ccwscott
closed
9 years ago
3
Which are nuke cards?
#2
natevw
closed
9 years ago
3
Not on Kickstarter
#1
natevw
opened
9 years ago
1