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adbrown85
/
gloop
Lightweight C++ wrapper for OpenGL
BSD 2-Clause "Simplified" License
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Clean up Program and Shader
#32
adbrown85
closed
12 years ago
3
Uniform methods for setting value
#31
adbrown85
closed
12 years ago
0
Variable includes handle of program it was made from
#30
adbrown85
closed
12 years ago
0
Variable includes location
#29
adbrown85
closed
12 years ago
0
Rename Program uniforms to activeUniforms
#28
adbrown85
closed
12 years ago
0
Rename Program attributes to activeAttributes
#27
adbrown85
closed
12 years ago
0
Base class for Attribute and Uniform
#26
adbrown85
closed
12 years ago
0
UniformLocation utility
#25
adbrown85
closed
12 years ago
1
Program attributes and uniforms should return maps
#24
adbrown85
closed
12 years ago
0
Program attribLocation and uniformLocation should return GLint
#23
adbrown85
closed
12 years ago
0
Remove ProgramBuilder
#22
adbrown85
closed
12 years ago
0
Shader equality and inequality operators should be const
#21
adbrown85
closed
12 years ago
0
Shader::wrap should throw invalid_argument instead of runtime_error
#20
adbrown85
closed
12 years ago
0
ProgramBuilder uses Program
#19
adbrown85
closed
12 years ago
1
ShaderFactory uses Shader
#18
adbrown85
closed
12 years ago
0
Shader::wrap test case for invalid handle
#17
adbrown85
closed
12 years ago
0
Add operator== to Shader
#16
adbrown85
closed
12 years ago
0
Program wrapper
#15
adbrown85
closed
12 years ago
1
Shader wrapper
#14
adbrown85
closed
12 years ago
0
Add dependency on boost::filesystem
#13
adbrown85
closed
12 years ago
0
ProgramBuilder utility for creating shader programs
#12
adbrown85
closed
12 years ago
0
Add shader factory utility for creating shaders
#11
adbrown85
closed
12 years ago
0
Use stdexcept for exceptions
#10
adbrown85
closed
12 years ago
0
Make glycerin namespace lowercase
#9
adbrown85
closed
12 years ago
1
Named constructors for matrices from arrays
#8
adbrown85
closed
12 years ago
0
Matrices made of column vectors
#7
adbrown85
closed
12 years ago
0
Fix Mat4Test failing
#6
adbrown85
closed
12 years ago
0
Add a shader builder
#5
adbrown85
closed
12 years ago
5
Add a shader loader
#4
adbrown85
closed
12 years ago
2
Add a quaternion implementation
#3
adbrown85
closed
12 years ago
4
Add 3 and 4 width square matrix implementations
#2
adbrown85
closed
12 years ago
2
Add 3 and 4 component vector implementations
#1
adbrown85
closed
12 years ago
6
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