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aed3
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poke-sim
Creating a Pokemon battling and analyzing C++ library designed for speed.
BSD 3-Clause "New" or "Revised" License
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Systems for running a move
#35
aed3
opened
4 months ago
0
Added analyze effect code path
#34
aed3
closed
4 months ago
1
Code path for analyzing an effect (EA)
#33
aed3
closed
4 months ago
0
Added calc damage functions
#32
aed3
closed
4 months ago
1
Code path for calculating a move's damage (DC)
#31
aed3
closed
4 months ago
0
aed3/ts code path
#30
aed3
closed
5 months ago
3
Code path for simulating a turn (TS)
#29
aed3
closed
5 months ago
0
aed3/clone state
#28
aed3
closed
8 months ago
3
Systems for making copies of a battle state
#27
aed3
closed
8 months ago
0
aed3/decisions
#26
aed3
closed
8 months ago
3
Systems for adding decisions of a battle state to the action queue
#25
aed3
closed
8 months ago
0
aed3/main function entry
#24
aed3
closed
9 months ago
3
Entry points for each of the main functions
#23
aed3
closed
9 months ago
1
Aed3/battle state setup
#22
aed3
closed
11 months ago
2
aed3/workflow update
#21
aed3
closed
1 year ago
0
Utility for creating battle states
#20
aed3
closed
11 months ago
0
Systems for adding battle-state properties to a battle state
#19
aed3
closed
1 year ago
2
Systems for adding battle-state properties to a battle state
#18
aed3
closed
1 year ago
0
Aed3/dex building
#17
aed3
closed
1 year ago
1
Systems for building needed move, pokemon, weather, etc dex data entities
#16
aed3
closed
1 year ago
0
Add turn choice components
#15
aed3
closed
1 year ago
1
Components for turn-choice
#14
aed3
closed
1 year ago
0
Components for Pokemon Side, Battle, etc "classes"
#13
aed3
closed
1 year ago
1
Components for `Pokemon` `Side`, `Battle`, etc "classes"
#12
aed3
closed
1 year ago
0
dex entry components
#11
aed3
closed
1 year ago
2
Updated src to reflect new direction
#10
aed3
closed
1 year ago
5
Components for `dex` entries
#9
aed3
closed
1 year ago
0
Vertical Slice #1
#8
aed3
opened
1 year ago
0
Battle.runAction [Functionality]
#7
aed3
closed
1 year ago
1
Battle.getRequests/clearRequest [Functionality]
#6
aed3
closed
1 year ago
2
BattleAction.hitStepMoveHitLoop [Functionality]
#5
aed3
closed
1 year ago
1
BattleAction.secondaries [Functionality]
#4
aed3
closed
1 year ago
1
Battle.runEvent (and similar functions), Battle.findEventHandlers (and helper functions) [Performance]
#3
aed3
closed
1 year ago
4
Battle.random/randomChance/sample [Functionality]
#2
aed3
closed
1 year ago
5
Adapting Pokemon Showdown
#1
aed3
opened
1 year ago
1