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**Your Godot version:**
Godot 4.3 stable
**Issue description:**
There seems to be a difference in the order of the variable names on the Quaternion page.
The constructor uses xyzw, which makes…
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I saw an issue from last year, but this seems different so I figured I'd drop it here. Seems like it's having trouble reading a type in the c++?
OS: MacOS Sonoma 14.6.1 (latest)
Godot: 4.2.2 Stabl…
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OS: Windows 10
Editor: emacs 29.3
LSP Client: eglot 1.17
When I try go to definition of one of the partial classes in my godot project, csharp-ls throws an exception:
```
jsonrpc-request: jso…
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### Godot version
Godot_v4.3-stable_win64
### VS Code version
1.92.2
### Godot Tools VS Code extension version
2.1.0
### System information
Windows 10
### Issue description
When I am using Ta…
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At the moment this addon doesn't work in godot 4.
Do you know which changes needs to be done ?
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Hey, I've taken to porting this to Godot 4.2.2 over at [Robert-K/godot-2DGI](https://github.com/Robert-K/godot-2DGI)..
Just took a few small fixes to get it running, but there's some glitching goin…
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# Versions
* Godot: 4.3.1
* GUT: 9.2.1
* OS: Linux
# The Bug
On small resolutions the runner takes more space than available in the screen. As a result, it appears cropped like this:
![ima…
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Will/Can you made import plugin for Godot ?
Godot if you didn't know is Open Source 2D and 3D game engine: https://godotengine.org
I'm working on Rakugo a tools kit for crating Visual Novels, Point …
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### Describe the problem
We use a separate repository for translation files, different from the source string repository.
For example in :
- The source string comes from
- The translation fil…
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An example function:
```rust
#[derive(GodotClass)]
#[class(init)]
struct CallMe;
#[godot_api]
impl CallMe {
#[func]
fn call_me(a: Gd, b: i32) -> Gd {
Resource::new_gd()
…