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Inochi2D
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inochi2d
Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
BSD 2-Clause "Simplified" License
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V0 8 dcomposite
#65
seagetch
closed
1 month ago
0
Welding implementation.
#64
seagetch
closed
1 month ago
0
Lock inmath to 1.0.6 on v0_8 branch
#63
grillo-delmal
closed
1 month ago
0
Fix compilation errors with regard to inmath and serialization
#62
jiegec
closed
1 month ago
1
Update physics if physics nodes are moved by MeshGroup.
#61
seagetch
closed
2 months ago
1
Always stop an animation at the last frame
#60
grillo-delmal
closed
3 months ago
0
Fix for Inochi-Creator Issue 342 - Transparent img export post-process.
#59
ShadowMarker789
closed
3 months ago
0
Add flipped map modes to SimplePhysics
#58
grillo-delmal
closed
4 months ago
0
Add parameter to flip physics output axis
#57
grillo-delmal
closed
4 months ago
3
MeshGroup: allow nest for dynamic-dynamic meshgroup and dynamic-static meshgroup.
#56
seagetch
closed
3 weeks ago
0
V0 8 maintain
#55
seagetch
closed
5 months ago
0
Fix tint not applying when bound to a parameter
#54
Draconizations
closed
7 months ago
0
[Feature Request] expressions parameter.
#53
00pandora00
closed
9 months ago
6
Better Links Across Ecosystem
#52
helloar14
opened
9 months ago
0
Added options to allow children of Composite node deformed by MeshGroup
#50
seagetch
closed
11 months ago
1
Experimental: Enable nesting for MeshGroup.
#49
seagetch
closed
11 months ago
0
Fix for some problems on reparent with null parent.
#48
seagetch
closed
11 months ago
0
Fix isSet and translation for INP exports
#47
seagetch
closed
1 year ago
0
Update README.ja.md
#46
scrwnl
closed
1 year ago
0
Reset blend equation in renderScene()
#45
gsamudra
closed
1 year ago
1
Linux issue
#44
TwinkyBellCYaGirl2
closed
1 year ago
8
Chinese (simplified) translation for README.
#43
Richardn2002
closed
1 year ago
0
Add Support for More Blending Modes
#42
helloar14
closed
1 year ago
2
bug fix: reparenting of child node cannot update MeshGroup filter correctly.
#41
seagetch
closed
1 year ago
0
Is the data structure for animations correct?
#40
helloar14
closed
1 year ago
2
Meshgroup extension: Add translateChildren mode.
#39
seagetch
closed
1 year ago
2
Bug fix: MeshGroup: fix condition to setupChild. MeshGroup child is excluded.
#38
seagetch
closed
1 year ago
0
suggestion for change of deserializer (1)
#37
seagetch
closed
1 year ago
2
partial serialization
#36
seagetch
closed
1 year ago
0
Meshgroup2: change behaviour to local T/R/S.
#35
seagetch
closed
1 year ago
0
Meshgroup2: Add grid definitions for MeshData
#34
seagetch
closed
1 year ago
0
Meshgroup: Fix export optimization.
#33
seagetch
closed
1 year ago
0
bug fix: changed way to specify one-time transformation for Drawable object.
#32
seagetch
closed
1 year ago
0
MeshGroup: fixed wrong calculation for dynamic mode.
#31
seagetch
closed
1 year ago
0
Meshgroup introduction.
#30
seagetch
closed
1 year ago
0
LICENSE: change year from 2020 to 2023
#29
ivabus
closed
1 year ago
1
Minor wiki mistake: PNG is a lossless image format
#28
Speykious
closed
1 year ago
7
Fix unclosed INP file handle
#27
moderatelyConfused
closed
1 year ago
0
Random characters appended in text boxes.
#26
gatewaytofredom
closed
1 year ago
3
Virtual Space does not clear edit window on deletion.
#25
gatewaytofredom
closed
1 year ago
1
[Enhancement] Adding Mesh Group
#24
seagetch
closed
1 year ago
2
Add a system of Profiles to Inochi2D
#23
LunaTheFoxgirl
opened
1 year ago
0
Support treating 3D objects as 2D layers
#22
LunaTheFoxgirl
opened
1 year ago
0
Asdf support will be continued
#21
9il
closed
1 year ago
5
`inochi2d.core.nodes.tmp` package missing
#20
20kdc
closed
1 year ago
2
Clamp Compsite color blending to 1.0
#19
LunaTheFoxgirl
closed
1 year ago
0
BetterC support?
#18
ichordev
closed
2 years ago
1
Import Plugin for Godot ?
#16
Jeremi360
opened
2 years ago
14
fix visibility of blend modes for building inochi-creator
#15
you-win
closed
2 years ago
0
Add a trial Composite node
#14
LunaTheFoxgirl
closed
2 years ago
0
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