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ajon542
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GameEngine
Experimenting with OpenTK inside WPF
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Add a link to the github project from the help window
#42
ajon542
closed
8 years ago
0
Hook up save scene in UI
#41
ajon542
opened
8 years ago
0
Hook help menu with info about engine
#40
ajon542
closed
8 years ago
0
Hook up load scene through UI
#39
ajon542
opened
8 years ago
0
Hook up new scene through UI
#38
ajon542
opened
8 years ago
0
Create game object through menu
#37
ajon542
closed
8 years ago
3
CreateFromQuaternion doesn't seem to be working
#36
ajon542
closed
8 years ago
0
Separate the engine from the project
#35
ajon542
opened
8 years ago
1
Holding down any keyboard key results in significant framerate drop
#34
ajon542
opened
8 years ago
2
Find a way to thoroughly test memory usage
#33
ajon542
opened
8 years ago
1
Make a Hierarchy View
#32
ajon542
opened
8 years ago
4
Performance profiling
#31
ajon542
opened
8 years ago
2
Create gizmos for things in the scene view
#30
ajon542
opened
8 years ago
0
Create the game view
#29
ajon542
opened
8 years ago
1
Cleanup after the textures
#28
ajon542
closed
8 years ago
0
Add skybox support
#27
ajon542
closed
8 years ago
1
Crash when creating SceneView
#26
ajon542
opened
8 years ago
4
Make user specified shader properties easier to set
#25
ajon542
closed
8 years ago
1
Investigate ways to improve the shader system
#24
ajon542
opened
8 years ago
0
Allow other types of shaders in the ShaderProgram
#23
ajon542
opened
8 years ago
0
Investigate IDisposable for ShaderProgram
#22
ajon542
closed
8 years ago
1
Cleanup after shader errors
#21
ajon542
closed
8 years ago
0
Graphics API abstraction
#20
ajon542
opened
8 years ago
0
Provide a simple frame of reference grid for the scene
#19
ajon542
opened
8 years ago
0
Need to render all objects in scene hierarchy
#18
ajon542
opened
8 years ago
1
Find a better place for the model, view and projection matrices
#17
ajon542
closed
8 years ago
0
Make shaders modifiable at runtime
#16
ajon542
opened
8 years ago
1
Create a default set of variables to be sent to the shaders
#15
ajon542
closed
8 years ago
2
Handle shutdown of scenes correctly
#14
ajon542
closed
8 years ago
0
Closing and opening scene window, scene is lost
#13
ajon542
closed
8 years ago
4
Create logging console
#12
ajon542
closed
8 years ago
0
Clean up the shaders
#11
ajon542
closed
8 years ago
2
Material should have a shader, possibly a default
#10
ajon542
closed
8 years ago
2
Exceptions being thrown unhandled and program continues running
#9
ajon542
opened
8 years ago
7
Save and load scenes through the UI
#8
ajon542
opened
8 years ago
0
Make sure child game objects are transformed relative to their parent game object
#7
ajon542
closed
8 years ago
1
Batching... well it isn't really batching anything
#6
ajon542
closed
8 years ago
1
Improve the window docking implementation
#5
ajon542
closed
8 years ago
1
Select and move objects in scene
#4
ajon542
opened
8 years ago
1
Light position doesn't seem to work in the Phong and Gouraud examples
#3
ajon542
closed
8 years ago
1
Movement around the scene occurs when the window isn't focused
#2
ajon542
opened
8 years ago
0
Passing Matrix4 to ads-frag.glsl which expects Vec3
#1
ajon542
closed
8 years ago
2