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OpenSMACX
A project to decompile SMAC/X to C++ with the long term goal of creating a full open source clone.
GNU General Public License v3.0
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New open SMAC project
#42
Blakeley00
opened
1 year ago
0
ImportAdder.exe clarification
#41
kaithar
opened
3 years ago
1
Incorrect copyright / license information
#40
depp
opened
3 years ago
7
Hex
#39
tnevolin
closed
2 years ago
1
Feature request: better mouse UI
#36
bluddy
opened
3 years ago
6
Crash or weird behavior when using 'Edit Map' to reset fungus
#35
b-casey
opened
3 years ago
0
Unused variable (talent soc effect not applied?)
#33
DrazharLn
opened
3 years ago
2
Feature request: Show social table for each base
#32
pianoslum
opened
3 years ago
1
Minor bug: Gender switching when clicking in base window
#31
pianoslum
opened
3 years ago
8
Bug: Goto-Suggestion ignores ZoC
#30
pianoslum
opened
3 years ago
2
Feature request: Allow units that ended turn without movement to be reactivated
#29
pianoslum
opened
3 years ago
2
AI base function incorrectly using negative queue id in logic
#28
b-casey
opened
3 years ago
0
Pact AI poor decisions making when swapping bases
#25
b-casey
opened
3 years ago
0
Edge case where faction could get eliminated even when they had active colony pods
#24
b-casey
opened
3 years ago
0
Simplify src/time.cpp
#23
DrazharLn
closed
3 years ago
0
Base names visibile in unexplored tiles when triggering certain movement actions
#22
b-casey
opened
4 years ago
0
Quick Start game has potential for game to freeze if Hive is one of factions
#21
b-casey
opened
4 years ago
0
When gifting energy credits, response message (GAVEENERGY) isn't displayed
#20
b-casey
opened
4 years ago
0
Make multiplayer less bad
#19
DrazharLn
opened
4 years ago
0
Saved zoom level lost when loading a game
#18
b-casey
opened
4 years ago
0
Scenario Editor undo/redo sometimes require multiple attempts
#17
b-casey
opened
4 years ago
0
Scenario Editor redo mechanic last change
#16
b-casey
opened
4 years ago
0
Terraforming flags
#15
tnevolin
closed
4 years ago
2
Inconsistent behavior with player_data mind control variables
#14
b-casey
opened
4 years ago
0
Saved game can use incorrect faction colors
#13
b-casey
opened
4 years ago
1
Certain Probe actions against base with extra security can abort action without penalty
#12
b-casey
opened
4 years ago
0
AI Probe Teams keep attempting to Infiltrate Datalinks after success
#11
b-casey
opened
4 years ago
0
enemy_capabilities() issues
#10
b-casey
opened
4 years ago
0
Coastal calculation with base_coast()
#9
b-casey
opened
4 years ago
0
SMAC mode in SMACX - Orbital attacks are broken
#8
b-casey
opened
4 years ago
0
Stack corruption in wants_to_attack()
#7
b-casey
opened
4 years ago
0
River rendering issue
#6
induktio
closed
4 years ago
2
Display more information about crashes
#5
induktio
opened
4 years ago
0
link to your AC2 forum thread
#4
bvanevery
closed
4 years ago
1
Evicted sea triad probe teams can be returned to a landlocked base
#3
b-casey
opened
4 years ago
0
Reduce CPU usage
#2
DrazharLn
opened
5 years ago
0
[Question] How to use this?
#1
pianoslum
closed
4 years ago
1