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blueskythlikesclouds
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MikuMikuLibrary
Format library and file editor for Hatsune Miku: Project DIVA games
MIT License
194
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45
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How To Get Auto Constraints
#55
SonicGithub2024
opened
1 month ago
1
Module Stamps do not load with ID over 1000
#54
Platonic-DIVA
closed
1 month ago
2
Set OpenGL forward-compatible context
#53
nastys
opened
3 months ago
1
Add support for Internal Skin Param
#52
thtrandomlurker
closed
4 months ago
2
Error: Invalid signature (expected FARC/FArC/FArc) when trying to use a farc file using FarcPack
#51
BulArvs99
closed
5 months ago
2
Is BoneWeights Changed Its Name To BlendWeights And BlendIndices ?
#50
Raspberry-Monster
closed
9 months ago
4
fatal error with unstable build on linux os
#49
bruceloid
opened
1 year ago
1
Error in MikuMikuModel export
#48
wuwuhonghong
opened
1 year ago
4
Remove broken feature and add ability to add dummy layers in AET
#47
BroGamer4256
closed
1 year ago
0
Automatically convert submesh geometry type when replacing
#46
mrcloverthecoder
closed
1 year ago
0
Add more ex data utilities (to/from JSON), 3ds Max material quirks
#45
featjinsoul
closed
1 year ago
2
Implement automatic osage block creation in Auto Constraint Maker
#44
keikei14
closed
5 months ago
2
Add foot and toe mappings for bonemap template.
#43
ActualMandM
closed
1 year ago
0
Implement automatic constraint creation.
#42
keikei14
closed
1 year ago
0
Refactor some information about bones/motions.
#41
keikei14
closed
1 year ago
0
Add F2nd Chritm support
#40
thtrandomlurker
closed
2 years ago
0
Add F2nd/X Post Process Tables
#39
keikei14
closed
2 years ago
1
Add replace to SpriteNode
#38
BroGamer4256
closed
2 years ago
0
Fix X OSP MurmurHash reading/writing
#37
korenkonder
closed
2 years ago
0
Fixed Stage Data for F2nd and X
#36
korenkonder
closed
2 years ago
0
Fixed Stage Database Reflect and Refract. Removed Mesh check for Tex …
#35
korenkonder
closed
2 years ago
0
Support with files from Fate Grand Order Arcade
#34
Andree12
closed
2 years ago
1
Broken sprites when modifying their coordinates (PD F 2ND)
#33
Akatsukidarkx
closed
2 years ago
1
Error when replacing farcs
#32
Diamondcat74
closed
10 months ago
0
'EndOfStreamException: Unable to read beyond the end of the stream' when importing Virtua Fighter 5 models
#31
cnopt
closed
10 months ago
1
Replacing an item in Project DIVA F with one from Future Tone causes a crash in-game
#30
featjinsoul
closed
3 years ago
2
Fix F2nd/X Vita stage database reading/writing.
#29
keikei14
closed
3 years ago
3
Manual or automatic conversion to ATI2 YCBCR when replacing textures
#28
Akatsukidarkx
closed
3 years ago
1
Implement F2nd/X Stage Database
#27
keikei14
closed
3 years ago
0
Type initializer threw an exception
#26
domaug
closed
3 years ago
1
ex data blocks editor
#25
Charl-Ep
opened
3 years ago
1
Add a ExpressionBlock's Infix-Postfix Converter
#24
Charl-Ep
closed
2 years ago
0
Saving an F2nd OSD file doesn't automatically update it's corresponding TXI file.
#23
thtrandomlurker
closed
3 years ago
2
Fix texture encoding issue
#22
BroGamer4256
closed
3 years ago
1
第一次提交
#21
mrbyfwg
closed
4 years ago
0
Incorrect RGB8 DDS texture export
#20
samyuu
closed
3 years ago
3
Add a feature too add sprites inside MMM
#19
BroGamer4256
closed
4 years ago
1
Sprite preview & export, scale all sprites, Mono compatibility, menu bar
#18
nastys
closed
4 years ago
2
A color issue
#17
Charl-Ep
closed
4 years ago
3
Warn if no valid configuration is loaded
#16
nastys
closed
4 years ago
1
DPI awareness
#15
nastys
closed
5 years ago
0
I have a request for you
#14
be7kt88945779k
closed
3 years ago
10
Successive compressed farc single file exports outputs empty files
#13
samyuu
closed
4 years ago
2
Resources class properties not caching objects
#8
samyuu
closed
5 years ago
4
add a feature to surpport export file by batch processing
#6
Omoinemie
closed
10 months ago
0
add a feature
#4
Omoinemie
closed
5 years ago
2
MikuMikuModel crash
#3
WM86
closed
5 years ago
18
Cannot Export As FBX
#2
VRArt1
closed
3 years ago
2
3D shape analysis of cylindrical objects with two spheres
#1
samyuu
closed
3 years ago
3