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bmx-ng
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sdl.mod
SDL backend for BlitzMax
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Cast to new thread type.
#63
woollybah
closed
1 week ago
0
[SDLRender.mod] SetClipRect / SetViewport incorrectly reset parameters on x or y < 0
#62
GWRon
opened
2 weeks ago
0
Fix: [SDL.mod] call bbThreadUnregister for SDL_Threads (regression)
#61
GWRon
closed
7 months ago
1
SDL - Flags defined as "ULong" while we now support "UInt"
#60
GWRon
opened
8 months ago
0
Fix: [SDL.SDLRendermax2D] Correct SetViewport() with virtual resolution.
#59
GWRon
closed
10 months ago
0
Segfault (debug says "reflection") since update to sdl 2.28.0
#58
GWRon
closed
7 months ago
7
[SDLRenderMax2D] SetViewport considers Virtual Resolution twice
#57
GWRon
closed
10 months ago
1
SDL + MaxGUI (System drivers already initialized) -> sdlgraphics AttachGraphics not working?
#56
GWRon
opened
1 year ago
1
Fix: [GL*sdlmax2d.mod] Only delete framebuffers if used
#55
GWRon
closed
1 year ago
0
[Max2D] Update render2texture base
#54
GWRon
closed
1 year ago
3
Linux: Build issues with SDL 2.28 commit
#53
GWRon
closed
11 months ago
3
[Misc] Replace shorthand codes ($, %...) with their long versions
#52
GWRon
closed
1 year ago
0
Updated to SDL 2.28.0
#51
woollybah
closed
1 year ago
0
Updated to SDL 2.28.0.
#50
woollybah
closed
1 year ago
0
NAS Audio missing (CentOS7 32bit, Ubuntu 18 64bit...)
#49
GWRon
opened
1 year ago
0
Fix: [SDLRenderMax2D] make SetAlpha() set draw color (alpha)
#48
GWRon
closed
1 year ago
0
[SDLRenderMax2D] broken with multiple setcolor/setalpha
#47
GWRon
closed
1 year ago
1
Latest sdl update: undefined functions on Linux (missing some imports)
#46
GWRon
closed
2 years ago
0
Latest SDL update -> undefined functions on Windows
#45
GWRon
closed
2 years ago
0
some bug fix
#44
mingwya
closed
2 years ago
0
SDLRender.mod - expose SDL_ComposeCustomBlendMode
#43
GWRon
closed
1 year ago
0
Fix: [Brl.D3D9xxx] Reapplied SuperStrict-corrections
#42
GWRon
closed
2 years ago
0
[SDL.SDLRendermax2D] Added Render2Texture support
#41
GWRon
closed
1 year ago
2
[SDL.SDLRendermax2D] Added Render2Texture support
#40
GWRon
closed
2 years ago
4
Add SDL_SetHintWithPriority and custom SDLPrioritizeRenderer()
#39
GWRon
closed
2 years ago
1
Identifier 'GRAPHICS_WIN32_DX' not found in the latest commit
#38
davecamp
closed
2 years ago
1
DesktopDepth() returns "format", not bitdepth
#37
GWRon
closed
2 years ago
1
GetHandle() adjustment missing
#36
GWRon
closed
2 years ago
1
fixed: TSDLWindow::GetWindowHandle always returned null
#35
ProPuke
closed
3 years ago
0
[SDLSystem] Add mapping for keypad/numblock enter
#34
GWRon
closed
2 years ago
0
SDL + Soloud segfault reproduceable
#33
GWRon
opened
3 years ago
0
Fix compilation under macOS
#32
ChaosCoder
closed
3 years ago
1
Update SDL to support OpenURL
#31
ChaosCoder
closed
3 years ago
2
Raspberry Pi - Transparent parts of images are drawn black
#30
ghost
closed
3 years ago
1
Haiku initial support.
#29
woollybah
closed
4 years ago
0
TSDLTimer crashes on Windows 8.1
#28
RNavega
closed
4 years ago
8
Next MouseHit ignored after graphics change
#27
GWRon
opened
4 years ago
11
[Max2D] Add "render image" support (render2texture)
#26
GWRon
closed
2 years ago
3
fatal error: audio/audiolib.h
#25
mrgoober
closed
5 years ago
1
TEvent for Mouse clicks ignores 4th and 5th button
#24
GWRon
closed
5 years ago
1
sdl.sdlgraphics example_01.bmx
#23
wombatswaffles
opened
5 years ago
1
Default App icon on Windows
#22
woollybah
closed
5 years ago
0
[sdlgraphics.mod] Allow configurable window settings
#21
GWRon
closed
1 year ago
2
Fix: Added initial context.sync value to correct Flip() behaviour
#20
GWRon
closed
5 years ago
0
GL2SDLMax2D always uses VSync
#19
GWRon
closed
5 years ago
3
Missing compile-time package requirements
#18
woollybah
opened
5 years ago
3
Keyboard special keys ("media player keys") lead to segfault
#17
GWRon
closed
5 years ago
9
NG: Key_Z and Key_Y switched on German keyboards
#16
GWRon
closed
5 years ago
7
SDL library update leads to segfault on debug-linux64-builds
#15
GWRon
closed
5 years ago
6
"esd" audio backend deprecated on Ubuntu 18.04+
#14
GWRon
closed
6 years ago
2
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