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btipling
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blockens
blockens with zig
MIT License
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Better but still slow culling
#74
btipling
closed
3 months ago
0
aabb tree culling perf + I hope
#73
btipling
opened
3 months ago
0
dedicated gfx thread for sub chunks
#72
btipling
closed
3 months ago
0
this works with settings but not game
#71
btipling
closed
3 months ago
0
Switch to MultiDrawArrays
#70
btipling
closed
3 months ago
0
move chunk per vertex data to ssbo to enable block editing
#69
btipling
closed
3 months ago
0
smaller types
#68
btipling
closed
3 months ago
0
loading a new world requires a game restart
#67
btipling
opened
3 months ago
0
fewer triangles for sub chunks
#66
btipling
closed
3 months ago
0
Small chunks
#65
btipling
closed
3 months ago
1
chunks 64^3 -> 16^3
#64
btipling
closed
3 months ago
0
There's no way to exit and reload a different world without restarting game
#63
btipling
opened
4 months ago
0
schema version 3, world terrain gen
#62
btipling
closed
3 months ago
0
Add ability to query block ids by name in lua via sqlite
#61
btipling
opened
4 months ago
0
terrain gen descriptor based terrain generation
#60
btipling
closed
4 months ago
0
Starting on terrain generation, remove one off chunk demo chunk gen
#59
btipling
closed
4 months ago
0
Move migration and initial world creation to a startup job
#58
btipling
closed
4 months ago
0
gzip only
#57
btipling
closed
4 months ago
0
Fix 2GB sqlite save file to make it not that big
#56
btipling
closed
4 months ago
0
Add buildkite agent script
#55
btipling
closed
4 months ago
0
The sqlite file is 2GB because of chunk data
#54
btipling
closed
4 months ago
0
fix initial imgui dialog sizes
#53
btipling
closed
4 months ago
1
support screen size settings
#52
btipling
closed
4 months ago
0
cap fps and full screen
#51
btipling
closed
4 months ago
0
Generate a light map texture to have glowy pixels in textures
#50
btipling
opened
4 months ago
0
Lighting
#49
btipling
closed
4 months ago
0
stream line new chunk creation
#48
btipling
closed
3 months ago
1
fix test names
#47
btipling
closed
4 months ago
0
Support cross chunk darkness
#46
btipling
closed
4 months ago
0
Cross chunk lighting updates after editing
#45
btipling
closed
5 months ago
0
Propagating light further into chunk boundary
#44
btipling
closed
5 months ago
0
Cross chunk lighting job
#43
btipling
closed
5 months ago
0
do corner shading like minecraft when two three voxels create a corner minecraft seems to create a little shadow and that looks nice
#42
btipling
opened
5 months ago
0
do some fancier ambient lighting with sun position and block normals
#41
btipling
opened
5 months ago
0
Progress on lighting world load status
#40
btipling
closed
5 months ago
0
Lighting flow
#39
btipling
closed
5 months ago
0
progress on ambient lighting
#38
btipling
closed
5 months ago
0
wood top and bottom texture is off
#37
btipling
closed
4 months ago
1
editing a block requires a game restart to see in world
#36
btipling
opened
5 months ago
0
Just need one SSBO for all animations in the game.
#34
btipling
closed
5 months ago
0
render optimization
#33
btipling
opened
5 months ago
0
falling doesn't land on the ground correctly
#32
btipling
closed
4 months ago
1
grass texture top surface is not aligned correctly
#31
btipling
closed
5 months ago
1
Add a bounding box
#30
btipling
closed
5 months ago
0
better third party camera and saving
#29
btipling
closed
5 months ago
0
26 upgrade to newest zig and zig gamedev 32224
#28
btipling
closed
5 months ago
0
blocks are not being saved per world
#27
btipling
closed
5 months ago
0
upgrade to newest zig and zig-gamedev 3/22/24
#26
btipling
closed
5 months ago
0
stop creating an extra default world
#25
btipling
closed
5 months ago
0
add ability to remove chunk script config for world position
#24
btipling
closed
5 months ago
0
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