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btipling
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blockens
blockens with zig
MIT License
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Fix first mouse move
#23
btipling
closed
4 months ago
0
fix initial mouse rotation on load for player
#22
btipling
closed
4 months ago
0
delete all chunks for world when deleting world
#21
btipling
closed
4 months ago
0
support multiple screen sizes with imgui
#20
btipling
closed
3 months ago
1
progress on thread safety
#19
btipling
closed
5 months ago
0
replace all the gl.Float gl.Uint references with their zig types when not interacting with gl
#18
btipling
closed
5 months ago
1
Investigate single buffer draws using glMultieDrawElements
#17
btipling
closed
4 months ago
1
Add a todo
#16
btipling
closed
5 months ago
0
Starting on jobs
#15
btipling
closed
5 months ago
0
transparent items create x ray vision can see through walls
#14
btipling
opened
5 months ago
2
lighting ideas
#13
btipling
closed
3 months ago
1
fix normals
#12
btipling
closed
4 months ago
1
noise generation with znoise
#11
btipling
closed
3 months ago
1
Add a entity component system
#10
btipling
closed
4 months ago
1
asset hot reload
#9
btipling
opened
6 months ago
1
performance improvements
#8
btipling
closed
4 months ago
2
terrain generation inspiration
#7
btipling
closed
3 months ago
5
fix meshing issues
#6
btipling
closed
6 months ago
0
Voxel mesh progress
#5
btipling
closed
7 months ago
0
back on nighly zig!
#4
btipling
closed
7 months ago
0
just pull in files I am using for more stability
#3
btipling
closed
7 months ago
0
Lua reorg
#2
btipling
closed
7 months ago
0
progress
#1
btipling
closed
7 months ago
1
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