EquilibriumEngine-CSharp
Equilibrium Engine is a data-oriented C# game engine that takes advantage of ECS pattern followed by Hot-Reloading of your libraries and shaders which allows you to quickly iterate on different aspects of your projects.
Features
clang is the primarily supported compiler
Hot-Reloading of scripts
https://user-images.githubusercontent.com/105135724/235317402-0e627dac-ebef-4d71-be15-945d80b81c03.mp4
Hot-Reloading of shaders
https://github.com/clibequilibrium/EquilibriumEngine-CSharp/assets/105135724/a88acfb0-2bcf-4ce5-8088-3062fe7b1ac8
Entity inspector
https://user-images.githubusercontent.com/105135724/235317410-f22d20b0-b4b6-4341-bb0d-43e91609e112.mp4
Usage
To get started on Windows
You might need to install NET 7.0 SDK
Screenshots