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darkf
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darkfo
DarkFO, a post-nuclear RPG remake (of Fallout 2)
Apache License 2.0
135
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12
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Add macOS WKWebView-based wrapper
#130
MaxDesiatov
closed
5 years ago
7
Guest shouldn't be able to trigger map changes
#129
darkf
opened
6 years ago
0
Can't compile in ES6 mode
#128
darkf
opened
6 years ago
0
feat: add a docker image for reproducible game extraction
#127
Allsimon
closed
6 years ago
2
ES6 related refactoring
#126
Allsimon
closed
6 years ago
11
See if rendering roof/floor tilemaps to a single sprite is faster than drawing each tile each frame
#125
darkf
opened
6 years ago
0
Stats calculated wrong for ACTemVil
#124
darkf
closed
6 years ago
1
Add critter silhouettes in combat mode
#123
darkf
closed
6 years ago
1
Read and use .GAM files for script GVAR/MVAR initial values
#122
darkf
opened
6 years ago
0
Debug logging should color types of messages differently
#121
darkf
opened
6 years ago
0
Script logging should show currently executing script and procedure name
#120
darkf
opened
6 years ago
1
Implement roof hiding when the player enters a building
#119
darkf
closed
6 years ago
1
Test/fix [Done] dialogue
#118
darkf
opened
6 years ago
1
Figure out why adding an HTML5 DOCTYPE breaks the layout
#117
darkf
closed
6 years ago
1
[Post-FO2] Cross-genre Minigames
#116
darkf
opened
6 years ago
0
[Post-FO2] Base building
#115
darkf
opened
6 years ago
0
Implement visual script disassembler/debugger
#114
darkf
opened
6 years ago
0
[Meta Tracker] Scripting Issues
#113
darkf
opened
6 years ago
0
Implement unimplemented opcodes
#112
darkf
opened
6 years ago
0
Compile with --strict
#111
darkf
opened
6 years ago
2
Implement talking heads
#110
darkf
opened
6 years ago
0
Add gamepad controls
#109
darkf
opened
6 years ago
1
Implement Traits
#108
darkf
opened
6 years ago
0
Implement Perks
#107
darkf
opened
6 years ago
0
Saves don't record timed events
#106
darkf
opened
6 years ago
0
Refactor UI to new UI library
#105
darkf
opened
6 years ago
6
Support automated testing
#104
darkf
opened
6 years ago
0
Support headless mode (for testing)
#103
darkf
opened
6 years ago
0
Deprecate and remove jQuery
#102
darkf
closed
6 years ago
8
Refactor code to use es6
#101
darkf
closed
6 years ago
1
Implement color lookup table generation
#100
darkf
opened
6 years ago
1
Implement multiplayer
#99
darkf
opened
6 years ago
4
tsc compile fails with "Unreachable code detected" error
#98
onurturgay
closed
7 years ago
2
Optimize canvas lit tiles renderer
#97
darkf
opened
7 years ago
0
Fix infinite loops in Combat AI
#96
darkf
opened
7 years ago
2
Add FAQ to README
#95
darkf
closed
7 years ago
1
Add WASD hex grid movement
#94
darkf
opened
7 years ago
0
Investigate gaps in loading times
#93
darkf
opened
7 years ago
6
Batch prototype JSON files
#92
darkf
closed
7 years ago
3
Atlas tile sprites
#91
darkf
opened
7 years ago
0
Implement game menu
#90
darkf
opened
7 years ago
0
Implement main menu
#89
darkf
opened
7 years ago
0
Properly serialize player/party
#88
darkf
opened
7 years ago
0
Saving the game should save all temporary (touched/dirty) maps
#87
darkf
opened
7 years ago
0
Loading a save from a previously unloaded map leaves unloaded images
#86
darkf
opened
7 years ago
1
Move external JS libs to lib/ or ext/ directory
#85
darkf
closed
7 years ago
1
Save list should only request metadata to avoid long request times
#84
darkf
opened
7 years ago
1
Fix porting issues in lighting
#83
darkf
opened
7 years ago
0
Implement save/load UI
#82
darkf
opened
7 years ago
4
Add global, modularized logging system
#81
darkf
opened
7 years ago
2
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