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dbeef
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spelunky-psp
Spelunky remake for Sony PSP.
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Support for both real and virtual filesystem
#152
dbeef
closed
2 months ago
0
Corrupted data
#151
wrakaveli
opened
4 months ago
4
Reworked build scripts
#150
dbeef
closed
5 months ago
0
Adjusting to most recent PSP toolchain Docker image
#149
dbeef
closed
6 months ago
0
Building for PSP failes upon linking libSDL_mixed
#148
Phyksar
closed
6 months ago
7
Added cheat console (desktop only)
#147
dbeef
closed
10 months ago
0
ImGui integration
#146
dbeef
closed
11 months ago
0
Desktop build now uses SDL2 instead of SDL1.2
#145
dbeef
closed
11 months ago
0
Android PPSSPP: could not find executable
#144
d9k
closed
1 year ago
9
Android: cropped and no controls
#143
d9k
opened
1 year ago
1
WIP: Android CMake update
#142
dbeef
opened
1 year ago
0
Fixed the pick-up bug on platforms with input based on SDL2
#141
dbeef
closed
1 year ago
0
WIP: A web build of SpelunkyPSP with Emscripten
#140
dbeef
opened
1 year ago
0
Whip hitbox
#139
singalen
opened
2 years ago
0
Player should not be able to cling in this position
#138
singalen
opened
2 years ago
0
Pressing "Action" on a ladder should not drop the player down
#137
singalen
opened
2 years ago
0
Cannot climb to the very top of the ladder
#136
singalen
opened
2 years ago
0
Player falls when walking (or pressing Down) on top of a ladder
#135
singalen
opened
2 years ago
0
Jumping while holding Down from ladders and from cliff-hanging should drop directly down
#134
singalen
opened
2 years ago
0
Walking into a 1-high block and jumping leaves PC hanging on it
#133
singalen
opened
2 years ago
0
Crawling from a cliff should leave the player hanging from it
#132
singalen
opened
2 years ago
0
Pick up the closest item, not some "first in order"
#131
singalen
opened
2 years ago
0
Putting down an item immediately picks up another one with the same keystroke
#130
singalen
opened
2 years ago
1
(Configuration?) option to use HD/HD 2 keymappings
#129
singalen
opened
2 years ago
0
Configuration file or arguments for certain parameters
#128
singalen
opened
2 years ago
0
Hotkey to cancel the current wielded item
#127
singalen
opened
2 years ago
0
Display a level seed
#126
singalen
opened
2 years ago
0
Spawn location should be safe
#125
singalen
opened
2 years ago
0
Freeze in damage resolution
#124
singalen
opened
2 years ago
1
Migrate SDL_mixer to SDL2_mixer
#123
singalen
opened
2 years ago
0
Enabled audio on Darwin build based on SDL2_mixer
#122
dbeef
closed
2 years ago
0
Added Darwin support to the build system
#121
dbeef
closed
2 years ago
1
SDL2 desktop port
#120
singalen
closed
2 years ago
12
Added red frog NPC
#119
dbeef
closed
3 years ago
0
Added blue frog NPC
#118
dbeef
closed
3 years ago
0
PSP issues
#117
jkulawik
opened
3 years ago
1
WIP: Benchmarking framework
#116
dbeef
opened
3 years ago
0
WIP: Making resource compiler output .asm instead of header files
#115
dbeef
opened
3 years ago
0
Building gets stuck while compiling AudioBank.cpp (Linux aarch64)
#114
jasaldivara
opened
3 years ago
7
Added Github link in main menu
#113
dbeef
closed
3 years ago
0
Pre-release test findings
#112
dbeef
closed
3 years ago
0
Melee/Projectile damage components now hold a vector of recently overlapped bodies
#111
dbeef
closed
3 years ago
0
Implemented Flare & FlareSparkParticle
#110
dbeef
closed
3 years ago
0
Fixed random number generation on PSP
#109
dbeef
closed
3 years ago
0
Small enhancements
#108
dbeef
closed
3 years ago
0
Angry shopkeeper
#107
dbeef
closed
3 years ago
0
Added more caveman states
#106
dbeef
closed
3 years ago
0
Added golden idol
#105
dbeef
closed
3 years ago
0
Added exit rope in main menu
#104
dbeef
closed
3 years ago
0
Bumped version to v0.5
#103
dbeef
closed
3 years ago
0
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