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demoth
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jake2
Quake 2 java port
GNU General Public License v2.0
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Network client messages size estimation + tests
#63
demoth
closed
3 years ago
1
Server Message size estimation
#62
demoth
closed
3 years ago
1
EXPERIMENTAL GraalVM polyglot scripting
#61
demoth
opened
3 years ago
2
Fix #59 Rectify connectionless (out of band) messaging api
#60
demoth
closed
3 years ago
1
Rectify connectionless (out of band) messaging api
#59
demoth
closed
3 years ago
0
Try GraalVM
#58
demoth
opened
3 years ago
0
Cannot run more than 2 instance of the game
#57
demoth
closed
2 years ago
1
Fix #55 Create class for client network packet #55
#56
demoth
closed
3 years ago
2
Create class for client network packet
#55
demoth
closed
3 years ago
1
Create overview of fixes and improvements of gildor2's Quake2 modification
#54
demoth
opened
3 years ago
1
Add flashlight with dynamic lights
#53
demoth
closed
3 years ago
1
Patterns documentation
#52
demoth
closed
3 years ago
1
Connection initialization documentation
#51
demoth
closed
3 years ago
1
Create classes for network commands [Server] - svc_packetentities #47
#50
demoth
closed
3 years ago
1
Create overview of security and stability fixes from r1q2 and q2pro
#49
demoth
opened
3 years ago
0
Move to non blocking networking
#48
demoth
opened
3 years ago
1
Create classes for network commands [Server] - svc_packetentities
#47
demoth
closed
3 years ago
0
Fix #45 Create classes for network command: Spawn Base lines
#46
demoth
closed
3 years ago
1
Create classes for network commands [Server] - svc_spawnbaseline
#45
demoth
closed
3 years ago
0
Move command parsing into ClientMessage
#44
demoth
closed
3 years ago
1
Fix 41 client network classes
#43
demoth
closed
3 years ago
1
Fix #41 client network classes
#42
demoth
closed
3 years ago
1
Create classes for network commands [Client]
#41
demoth
closed
3 years ago
0
Java CI -> adopt 11
#40
demoth
closed
3 years ago
1
Fix 33 server messages part 1
#39
demoth
closed
3 years ago
1
Type safe cvars
#38
demoth
opened
3 years ago
0
Implement Maptools Part1 - bspinfo
#37
demoth
closed
3 years ago
0
Move to kotlin gradle configuration
#36
demoth
closed
3 years ago
0
#27 Allow running multiple instances of server on one jvm (Part 2) Server side state
#35
demoth
closed
3 years ago
0
Allow running multiple instances of server on one jvm (Part 3) Server Main changes
#34
demoth
closed
2 years ago
1
Create classes for network commands [Server] [Part1]
#33
demoth
closed
3 years ago
0
Refactor logging
#32
demoth
opened
4 years ago
0
Create thin client
#31
demoth
opened
4 years ago
0
Implement proper error/exception handling
#30
demoth
opened
4 years ago
0
Create Cvar, Cmd and Cbuf registry specific to game instance
#29
demoth
closed
3 years ago
2
Crash when using console on 4k resolution
#28
demoth
closed
4 years ago
1
Allow running multiple instances of server on one jvm (Part 2) Server side state
#27
demoth
closed
3 years ago
0
#9 Allow running multiple instances of server on one jvm (Part 1) Game side state
#26
demoth
closed
4 years ago
0
Move `meansOfDeath` from game state to client (ent)
#25
demoth
opened
4 years ago
0
#9 Allow running multiple instances of server on one jvm (Part 1) Game side state
#24
demoth
closed
4 years ago
0
Supertank does not explode after death
#23
demoth
opened
4 years ago
0
Make personalized player trails
#22
demoth
opened
4 years ago
0
Parse server and user into structure
#21
demoth
opened
4 years ago
0
Preview of Allow running multiple instances of server on one jvm #9
#20
demoth
closed
4 years ago
0
#9 Allow running multiple instances of server on one jvm technical
#19
demoth
closed
4 years ago
0
MacOS, openJDK 13, couldn't exec default.cfg, did not execute cmd bind MWHEELUP weapnext
#18
rakk
closed
4 years ago
2
paths with spaces do not work when passed as arguments to jake
#17
demoth
closed
4 years ago
1
Profile jake2
#16
demoth
opened
4 years ago
3
Add documentation to each module
#15
demoth
opened
4 years ago
0
Notarget does not work
#14
demoth
closed
4 years ago
0
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