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dimforge
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ncollide
2 and 3-dimensional collision detection library in Rust.
https://ncollide.org
Apache License 2.0
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Bump nalgebra to 0.32
#381
AdamRzepka
opened
1 year ago
0
Updated to nalgebra 0.31, Fixed wasm support by indirectly enabling the 'js' feature as fallbac…
#380
Exiled1
opened
1 year ago
0
update to nalgebra 0.31
#379
astraw
opened
2 years ago
0
Please update deps :pray:
#378
donkeyteethUX
closed
2 years ago
1
Release v0.33.0
#377
n3vu0r
closed
2 years ago
1
Update to nalgebra 0.26
#376
sebcrozet
closed
3 years ago
0
Best way to proximity check groups with filter
#375
ernstluring
opened
3 years ago
0
Update repository URLs
#374
taiki-e
closed
3 years ago
1
add loosen_by_vector and tighten_by_vector, which does the spective operation in each dimension, according to the vector passed in
#373
rezural
closed
3 years ago
1
Convex hull calculation returns incorrect points
#372
guylapid
opened
3 years ago
3
Panic with closest_point on segment vs trimesh
#371
ColonelThirtyTwo
opened
3 years ago
0
Bounding Volume Tree example graphic appears to be incorrect
#370
Valarissa
opened
3 years ago
1
Endless loop issue in nonlinear_time_of_impact_support_map_support_map
#369
Sroka
opened
3 years ago
0
is_point_in_triangle is broken
#368
EmbersArc
closed
1 year ago
0
Shape::contains_point fails with big numbers
#367
wucke13
opened
3 years ago
0
Fix corner case for ball-pointquery collision detection.
#366
sebcrozet
closed
3 years ago
1
Update deps + minor feature additions and fixes
#365
sebcrozet
closed
3 years ago
0
Topology error in convex-hull computation
#364
sebcrozet
opened
3 years ago
0
BVH trait definition is hard to implement when bounding volumes are generated on demand
#363
bonsairobo
opened
3 years ago
0
`ConvexHull::try_new`: avoid adding degenerate faces
#362
tpdickso
closed
3 years ago
2
Remove `Any` bound from BPPF
#361
neachdainn
closed
3 years ago
1
Recalc aabb on transform as well as scale
#360
skairunner
closed
3 years ago
1
Modify `BroadPhasePairFilter` to accept set
#359
neachdainn
closed
4 years ago
1
Rollup of small changes for Rapier
#358
sebcrozet
closed
4 years ago
0
Implement TriMesh::project_point_with_feature
#357
ColonelThirtyTwo
closed
3 years ago
1
Expose TriMeshEdge, TriMeshVertex, FaceAdjacentToEdge
#356
ColonelThirtyTwo
closed
3 years ago
1
Add ShapeHandle.as_arc
#355
ColonelThirtyTwo
closed
4 years ago
1
Add #[repr(transparent)] to CollisionObjectSlabHandle
#354
ColonelThirtyTwo
closed
4 years ago
1
Expose TriMesh.adj_vertex_list and TriMesh.adj_face_list
#353
ColonelThirtyTwo
closed
4 years ago
1
Convex hull computation results skewed when using f32
#352
bellwether-softworks
closed
3 years ago
1
Capacity api for CollisionObjectSlab
#351
SlimeYummy
closed
3 years ago
1
Get Arc<dyn Shape> from ShapeHandle
#350
ColonelThirtyTwo
closed
4 years ago
1
Add repr(transparent) to CollisionObjectSlabHandle
#349
ColonelThirtyTwo
closed
4 years ago
1
Add empty CollisionGroups ctor, and option to replace masks entirely
#348
ghost
closed
4 years ago
2
TriMeshEdge is not public
#347
wlinna
closed
3 years ago
1
HACD resulting in missing or unwanted solid objects
#346
bellwether-softworks
opened
4 years ago
0
Documentation links are outdated
#345
didibear
opened
4 years ago
0
Remove debug prints.
#344
ChinYing-Li
closed
4 years ago
1
Segment <-> Cuboid contact query broken
#343
BloodWorkXGaming
opened
4 years ago
0
Dynamic dispatch helper for time-of-impact queries
#342
Ralith
closed
4 years ago
6
Simplify flipping in contact manifold generators
#341
Ralith
opened
4 years ago
3
Add a function to easily create a concave polygon from a concave hull
#340
robinmoussu
opened
4 years ago
3
In 2d, why is `Triangular` not implementing `Shape`?
#339
robinmoussu
opened
4 years ago
4
How to create a concave polygon from an ordered list of points?
#338
robinmoussu
opened
4 years ago
2
Improve efficiency and accuracy of ball/convex polyhedron contact computation
#337
sebcrozet
closed
4 years ago
0
Add some tweaks to improve robustness when using fixed-point numbers.
#336
sebcrozet
closed
4 years ago
0
3D: ray casts which touch a TriMesh edge report intersection with a backface
#335
clbarnes
opened
4 years ago
1
EPA2: extract a valid contact normal for the vertex-vertex case.
#334
sebcrozet
closed
4 years ago
0
2D - Simple collision detection/resolution fails in a certain case
#333
RybekU
closed
4 years ago
0
Comment & clean up best_first_search, add testcase
#332
oisincar
closed
4 years ago
2
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