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eronoobos
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BABAR-The-Shardifant
Balanced Annihilation & Balanced Annilhation Reloaded configuration for Shard
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CheckForMapControl module
#36
eronoobos
closed
8 years ago
1
one unit in 2 different attack behaviour
#35
pandaro
opened
8 years ago
2
mix of improvement
#34
pandaro
closed
8 years ago
2
Fatal: LuaRules: cannot allocate more memory! (805306386 bytes already used, 805306368 bytes maximum)
#33
pandaro
opened
8 years ago
3
fix clean builded and removed. Remove already handled things
#32
pandaro
closed
8 years ago
0
unnecessary cleaning
#31
eronoobos
closed
7 years ago
9
cleanable buildings are built and then reclaimed
#30
eronoobos
closed
8 years ago
3
defendhandler:FindFronts fails
#29
eronoobos
closed
8 years ago
2
fix wrong mtype in unittable and getscripts
#28
pandaro
closed
8 years ago
4
sometime builders don't respect the area reserved to the factories exit
#27
pandaro
closed
8 years ago
6
redraw build builders
#26
pandaro
closed
8 years ago
0
defendhandler can get computationally expensive
#25
eronoobos
opened
8 years ago
0
defenders defending construction units move around too much
#24
eronoobos
opened
8 years ago
0
fix of tuninig of bestfactory
#23
pandaro
closed
8 years ago
2
tuning bestFactory
#22
pandaro
closed
8 years ago
1
Assist behaviour strength weaknesses and guidelines
#21
pandaro
opened
8 years ago
10
idea for taskqueues
#20
eronoobos
closed
8 years ago
3
use a better way to choose to build amphibious vs vehicles
#19
eronoobos
opened
8 years ago
14
bad factory choices for non-lua shard
#18
eronoobos
closed
8 years ago
3
reloading AI after building a factory results in AI-fatal error
#17
eronoobos
opened
8 years ago
1
some mtype are wrong with actual detection system
#16
pandaro
closed
8 years ago
1
more stringent rules to build storage wind is better handled
#15
pandaro
closed
8 years ago
2
air factories needed on maps like Lava_Reef-V1
#14
eronoobos
closed
8 years ago
4
armaap and coraap cant get a buildposition
#13
pandaro
closed
8 years ago
15
AI is too computationally heavy
#12
eronoobos
opened
8 years ago
1
on water maps, factories need more construction units to assist them
#11
eronoobos
opened
8 years ago
6
when more than one Lua AI are enemies they sometimes target their own units
#10
pandaro
closed
8 years ago
17
builders abandon builds after few moment
#9
pandaro
closed
8 years ago
17
titalpower and windpower problem in shard LuaAI environment
#8
pandaro
closed
8 years ago
2
nano freez after cleaning process
#7
pandaro
closed
8 years ago
9
change the way factories are chosen
#6
pandaro
closed
8 years ago
1
Error in shard loading
#5
pandaro
closed
8 years ago
2
shard get unit table widget upgrade
#4
pandaro
closed
8 years ago
5
Split taskqueuebehaviour in subfiles
#3
pandaro
opened
8 years ago
14
get pathFinding info
#2
pandaro
closed
8 years ago
3
io error
#1
pandaro
opened
8 years ago
14
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