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flo-wolf
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Flip-Fall
Flip Fall - Mobile Arcade Platformer, made with Unity. Available on the Play Store
https://play.google.com/store/apps/details?id=com.florianwolf.flipfall
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Change grid color and button color by theme
#84
flo-wolf
closed
7 years ago
0
Social Media score sharing
#83
flo-wolf
closed
7 years ago
0
Inventory drawer allowing for drag/drop levelobject placement
#82
flo-wolf
closed
7 years ago
0
Handler Thresholds, preventing convex meshes
#81
flo-wolf
closed
7 years ago
0
Undo/Redo
#80
flo-wolf
closed
7 years ago
1
Editor Level Selection
#79
flo-wolf
closed
8 years ago
0
UI scaling only works flawless on 1920x1080 - other resulutions scale badly.
#78
flo-wolf
closed
8 years ago
6
Replace Mesh Background rendering with shader based rendering.
#77
flo-wolf
opened
8 years ago
0
Zoom out on death, zoom in and then out on win
#76
flo-wolf
closed
8 years ago
0
Clean up the Settings menu
#75
flo-wolf
closed
8 years ago
0
Buy Achievement sound is audible on each purchase not just the first
#74
flo-wolf
closed
8 years ago
1
Shop items only check for needed fading when the user is dragging -> elasticity scrolling thus not checked
#73
flo-wolf
closed
8 years ago
0
Finishing level 9 unlocks lvl 10 achievement
#72
flo-wolf
closed
8 years ago
0
AdMob Ad integration
#71
flo-wolf
closed
8 years ago
0
Play can be pressed again after it got pressed, starting the level twice
#70
flo-wolf
closed
8 years ago
0
Save, retrieve and validate progress into Android Could
#69
flo-wolf
closed
7 years ago
0
Google Play Achievements integration
#68
flo-wolf
closed
8 years ago
0
Switch Speedstrip texture with a mesh to retain sharp edges when zooming in on death.
#67
flo-wolf
closed
8 years ago
1
Runble sound too low to be heard through mobile speakers
#66
flo-wolf
closed
8 years ago
0
Particle Collision deaths cause the UILevel fade-in animation to start twice
#65
flo-wolf
closed
8 years ago
0
LevelObject - Flipper
#64
flo-wolf
opened
8 years ago
0
Expand MoveArea shapes to allow more primitives for proper collision detection (i.e. circles/complex polygon shapes)
#63
flo-wolf
closed
8 years ago
0
Outsource HorizonPart Mesh calculation
#62
flo-wolf
closed
8 years ago
0
Preload Scenes before switching to reduce Background stutter
#61
flo-wolf
closed
8 years ago
9
Particles (Bullets, Finish...) dont die off when leaving the movezone
#60
flo-wolf
closed
8 years ago
0
Coop
#59
flo-wolf
closed
8 years ago
0
Make particles pop when colliding with the level boundaries.
#58
flo-wolf
opened
8 years ago
0
Stop all UILevels from preloading (huge performance eater)
#57
flo-wolf
closed
8 years ago
3
Update all nested level-object prefabs via script
#56
flo-wolf
closed
7 years ago
2
Speed strip color animation
#55
flo-wolf
closed
8 years ago
0
Turret shot frequency, amount and delays.
#54
flo-wolf
closed
8 years ago
0
Dotted lines around Attractors
#53
flo-wolf
closed
8 years ago
0
Particle effect/dotted line inside/surrounding Attractors
#52
flo-wolf
opened
8 years ago
0
Unlockable Trail-Presets and Player Skins
#51
flo-wolf
closed
7 years ago
1
Change color of speedstrips to avoid resemblance with killing blocks like bullets
#50
flo-wolf
closed
8 years ago
0
Level 10 and 12 fixes
#49
flo-wolf
closed
8 years ago
0
Android Back-Button throws you into home when playing instead of levelselection
#48
flo-wolf
closed
8 years ago
0
No fading and background animatiom stop when switching to game scene from levelselection
#47
flo-wolf
closed
8 years ago
0
Level 12 nearly unbeatable
#46
flo-wolf
closed
8 years ago
0
Increasing camera shake when inside Attractor
#45
flo-wolf
closed
8 years ago
0
Resetting Progress doesn't set lastLevel back to one
#44
flo-wolf
closed
8 years ago
0
Resetting progress does not change the volume slider back to default volume
#43
flo-wolf
closed
8 years ago
0
Changing fxvolume in settings re-enables music if muted
#42
flo-wolf
closed
8 years ago
0
MoveArea is not colored correctly, color set in the shader is brighter than what's actually rendered.
#41
flo-wolf
closed
8 years ago
1
Detailed: How to create better in- and out-animations between the scenes.
#40
flo-wolf
closed
8 years ago
1
LevelObject Camera has a slight positioning lag to the LevelMask Camera
#39
flo-wolf
closed
8 years ago
0
Music playing on startup even if its disabled in settings, entering the settings scene mutes it however
#38
flo-wolf
closed
8 years ago
0
MoveArea Shader
#37
flo-wolf
closed
8 years ago
1
LevelObject - Landmine
#36
flo-wolf
opened
8 years ago
0
New Homescreen with fitting Title and Gameplay Preview in background
#35
flo-wolf
closed
8 years ago
0
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