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gilzoide
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godot-lua-pluginscript
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
https://gilzoide.github.io/godot-lua-pluginscript/topics/README.md.html
MIT License
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20
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cant use the plugin
#55
alexitosex
opened
6 months ago
1
Can't use the extension
#54
Antonygamergod
opened
7 months ago
3
Mono: Core API Hash Mismatch Error.
#53
Ayush4441
closed
1 year ago
4
Unable to execute text from textEdit's text property with loadstring()
#49
Oolks
opened
1 year ago
1
Plugin not working in Godot 4.0
#48
aquaslvt
closed
1 year ago
2
Get Lua script instances while unboxing Object Variants
#47
gilzoide
opened
1 year ago
0
Fix mangled error message format
#45
jtbx
closed
1 year ago
5
Fix requiring Lua/C modules in POSIX systems
#44
gilzoide
closed
1 year ago
0
`remote` keyword?
#42
jtbx
opened
1 year ago
1
"undefined symbol: lua_gettop" when attempting to load luasocket
#41
jtbx
closed
1 year ago
9
added discord server to readme.md
#36
TrainzMarcel
closed
1 year ago
5
load plugin first time has some errors.
#35
codewdy
opened
1 year ago
2
Remove need for exported hgdn symbols
#34
gilzoide
closed
1 year ago
0
Fix `make dist` to depend on LuaJIT's `jit/*.lua` files
#33
gilzoide
closed
1 year ago
0
Add compilation-database Makefile target
#32
gilzoide
closed
1 year ago
0
cannot load this plugin due to "attempt to call a nil value"
#31
codewdy
closed
1 year ago
8
Do you know what the problem could be loading a multithreading library called effil?
#27
kunrii
opened
2 years ago
3
Runtime scripting
#26
Frontrider
closed
2 years ago
4
Reasoning behind not supporting multithreading in lua?
#25
Calandiel
closed
2 years ago
3
WebAssembly / HTML5 target
#24
bram-dingelstad
opened
2 years ago
3
Scripts not reloading in editor
#23
bram-dingelstad
opened
2 years ago
3
WIP: Added YueScript support
#22
bram-dingelstad
closed
10 months ago
0
key press or simulating keyboard
#21
srichand2095
closed
2 years ago
5
Script instance as struct
#20
gilzoide
closed
1 year ago
0
Does this work with Godot 4 alpha / nightly?
#19
komerdoor
opened
2 years ago
9
Scripts Inherited By Scenes All Share Variables
#18
Jamtoad
closed
2 years ago
2
Array:sort_custom Usage
#17
bojjenclon
closed
2 years ago
4
Fix string split calls
#16
bojjenclon
closed
2 years ago
6
Fix `GD.yield` return value (#14)
#15
gilzoide
closed
2 years ago
0
Passing data between GD.yield() and resume()
#14
gilzoide
closed
2 years ago
1
'self' argument not passed to GDScript automatically
#12
Alikae
closed
2 years ago
3
Array __newindex Setter Broken
#10
bojjenclon
closed
2 years ago
2
Godot threads from Lua
#9
bojjenclon
opened
2 years ago
6
get_overlapping_areas() Gets all Areas Regardless of Mask.
#8
Jamtoad
closed
2 years ago
3
Self Converts Into a Table When Called From Function
#7
Jamtoad
closed
2 years ago
3
Godot Array Indexing
#6
bojjenclon
closed
2 years ago
3
Setter not called in self
#5
bojjenclon
closed
1 year ago
27
Wrong y coord reported from Lua scripts
#4
bojjenclon
closed
2 years ago
12
Define prop without exporting it
#3
bojjenclon
closed
3 years ago
4
Update assertion in `property` function
#2
JohnDoneth
closed
3 years ago
1
NodePath property is inaccessible in Lua
#1
JohnDoneth
closed
3 years ago
5