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google
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filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
https://google.github.io/filament/
Apache License 2.0
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fix typo checking FILAMENT_ENABLE_MATDBG
#7845
pixelflinger
closed
1 month ago
1
[Looking for info] Confused about cmgen usage/outputs
#7844
Froyok
closed
1 month ago
4
vk: fix missing lib for backend test
#7843
poweifeng
closed
1 month ago
0
backend tests were broken by a change in TargetBufferInfo
#7842
pixelflinger
closed
1 month ago
1
gl: push constant small clean-up
#7841
poweifeng
closed
1 month ago
1
White screen/weird behavior when running samples: hellotriangle/hellopbr
#7840
deadlocklogic
opened
1 month ago
1
Metal: implement more accurate buffer tracking
#7839
bejado
closed
1 month ago
0
add a simple tranformmanager unit test
#7837
pixelflinger
closed
1 month ago
0
Improve logging for Metallib function lookup failures
#7836
ullerrm
closed
1 month ago
0
Add preferredShaderLanguage Java bindings
#7835
bejado
closed
1 month ago
0
Metal: log slow buffer allocation times
#7834
bejado
closed
1 month ago
0
remove the single <sstream> usage we have
#7833
pixelflinger
closed
1 month ago
0
The same material and the same setting parameters result in different display effects between perspective projection and orthographic projection.
#7832
yuxinabc
opened
1 month ago
3
Feature Request: Set random seed for deterministic rendering
#7831
nimrod-gileadi
opened
1 month ago
3
Add an Engine debug setting to force GLES 2.0
#7829
pixelflinger
closed
1 month ago
0
Fix a shader error
#7828
z3moon
closed
1 month ago
0
Calling `getWorldPosition` after calling `setTransform` returns previous value
#7827
hannojg
closed
4 weeks ago
2
`setFrameCompletedCallback` is only called once, then it crashes
#7826
hannojg
closed
1 month ago
1
Fix mixed up FBO targets in status check code in OpenGLDriver::blit()
#7825
palver123
closed
1 month ago
0
How to get surface illuminance values?
#7823
flyskyosg
closed
1 month ago
0
Add getEyeIndex vertex API
#7822
bejado
closed
2 months ago
0
Update filament for web viewer
#7821
poweifeng
closed
2 months ago
1
matc fails compilation on ghost token
#7820
Nolram12345
closed
1 month ago
3
repair instanced stereo in debug builds
#7819
pixelflinger
closed
2 months ago
0
vk: Use offset when uploading buffer data
#7818
poweifeng
closed
2 months ago
1
Add push constants
#7817
poweifeng
closed
1 month ago
0
Add preferredShaderLanguage option to Engine::Config
#7816
bejado
closed
1 month ago
0
add the `-a` option to skinning and morphing samples
#7815
pixelflinger
closed
2 months ago
0
VR like viewport
#7814
MasterHansCoding
closed
2 months ago
1
Skybox doesn't need a commit() method
#7812
pixelflinger
closed
2 months ago
0
Fix broken ImGui on web
#7811
elizagamedev
closed
2 months ago
0
fix ES2 support
#7809
pixelflinger
closed
2 months ago
1
vk: finer-grain barrier at renderpass end
#7808
poweifeng
closed
2 months ago
1
fix a missing ubo upload in bloom set-up
#7806
pixelflinger
closed
2 months ago
0
vk: various clean up
#7805
poweifeng
closed
2 months ago
0
implement 16 and 8 bits clz, ctz and popcount
#7804
pixelflinger
closed
2 months ago
0
Remove bitcode from iOS builds
#7802
vpopovyc
closed
2 months ago
3
vk: simplify VulkanAttachment
#7801
poweifeng
closed
2 months ago
0
clean-ups to prepare for descriptor set changes
#7800
pixelflinger
closed
2 months ago
0
engine: Add isPaused()
#7799
elizagamedev
closed
2 months ago
0
Add option to define a backend debug flag
#7798
poweifeng
closed
2 months ago
1
Metal: track types of buffers
#7796
bejado
closed
2 months ago
0
Android Transparent background rendering always drawn in front of other views
#7795
danybony
closed
2 months ago
1
Teared rendering results with artifacts when blend mode is translucent
#7794
hannojg
opened
2 months ago
6
Material / MaterialInstance getName is unset in release mode
#7793
hannojg
opened
2 months ago
0
Switch setFrameScheduledCallback to use utils::Invocable
#7792
bejado
closed
2 months ago
0
small cleanups and fixes
#7791
pixelflinger
closed
2 months ago
0
Add license information to matedit
#7790
bejado
closed
2 months ago
0
vk: Fix unsupported depth blitting
#7789
poweifeng
closed
2 months ago
0
optimize the inner rendering loop
#7788
pixelflinger
closed
2 months ago
0
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