issues
search
google
/
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
https://google.github.io/filament/
Apache License 2.0
17.37k
stars
1.84k
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
cleanup the Material constructor
#7736
pixelflinger
closed
2 months ago
0
vk: Use new descriptor set caching
#7735
poweifeng
closed
3 months ago
0
more Material and MaterialParser cleanups
#7734
pixelflinger
closed
3 months ago
1
Rendering exceptions with GLB file
#7733
ShenYj
closed
2 months ago
5
cleanup opengl backen
#7732
pixelflinger
closed
3 months ago
0
vk: Introduce caches for descriptor sets/layouts
#7731
poweifeng
closed
3 months ago
0
vk: add descriptor set/layout types to handles
#7728
poweifeng
closed
3 months ago
1
Fix point/spot shadow rendering bug
#7727
pixelflinger
closed
3 months ago
0
add support for custom blend functions
#7725
pixelflinger
closed
3 months ago
0
GL backend should only allocate renderbuffers when possible
#7724
pixelflinger
closed
3 months ago
1
remove wrong `noexcept` in the backend
#7723
pixelflinger
closed
3 months ago
0
the user can now set a panic handler callback
#7722
pixelflinger
closed
3 months ago
0
Fix WebGL build with newer Emscripten
#7721
bejado
closed
3 months ago
1
Throw an NSException on Apple platforms when panicking
#7720
bejado
closed
1 week ago
1
Add semicolons to code snippet in AssetLoader.h
#7717
nimrod-gileadi
closed
3 months ago
0
No point or spot light shadows on the first rendered frame
#7715
nimrod-gileadi
closed
3 months ago
5
crash on ios with _resourceLoader->loadResources(_asset);
#7714
xiamingwei-sudo
opened
3 months ago
1
vk: delete instead of ref-count EmptyTexture
#7711
poweifeng
closed
3 months ago
1
VulkanDriver always reports FEATURE_LEVEL_1
#7710
nimrod-gileadi
closed
1 week ago
2
Add missing include to Platform.h
#7709
poweifeng
closed
3 months ago
0
core dumped gltf_viewer
#7708
HalanoSiblee
closed
3 months ago
5
Add FILAMENT_ENABLE_MULTIVIEW option
#7707
z3moon
closed
3 months ago
0
Improve multiview shader replacement
#7706
z3moon
closed
3 months ago
0
feat: Add builds for iOS Silicon Simulator
#7704
chrfalch
opened
3 months ago
8
fix use-after-free disable option
#7702
pixelflinger
closed
3 months ago
1
How can I pass a java HardwareBuffer to Texture on android platform?
#7700
JungleKong
closed
3 months ago
0
Are there any plans to support gltf extensions in 3dtiles 2.0?
#7698
ZhangGuangXin
closed
3 months ago
1
Add an option to disable use-after-free checks in the backend
#7697
pixelflinger
closed
3 months ago
0
Replace value of num_views with engine's eye count
#7696
z3moon
closed
3 months ago
1
gl: Don't reference swapchain obj on Web
#7695
poweifeng
closed
3 months ago
0
Facilitate four views for multiview
#7694
z3moon
closed
3 months ago
0
WebGL in v1.51.0 is broken
#7693
iliagrigorevdev
closed
3 months ago
0
How does the ModelViewer rotate 90 degrees
#7692
happyBoys92
closed
3 months ago
1
Fixes IBL prefilter has floor and ceiling flipped
#7690
pixelflinger
closed
3 months ago
0
attempt to detect buffer overflows in Texture::setImage()
#7689
pixelflinger
closed
3 months ago
1
`TransparencyMode::TWO_PASSES_ONE_SIDE` showing back face for certain asset
#7688
hannojg
closed
3 months ago
10
PlatformEGL::createSwapChain never returns a nullptr anymore
#7687
pixelflinger
closed
3 months ago
1
feat: support getParameter from MaterialInstance
#7686
hannojg
closed
3 weeks ago
4
Improve Skybox eyeDirection precision
#7685
bejado
closed
3 months ago
0
iOS: fix gltf-viewer crash while destructing ResourceLoader
#7684
bejado
closed
3 months ago
0
Get parameter value of material from gltfio
#7683
hannojg
closed
3 weeks ago
5
vk: minor fixes
#7682
poweifeng
closed
3 months ago
0
fix typo that caused a wrong assertion
#7681
pixelflinger
closed
3 months ago
0
vk: fix broken gltf renderings
#7680
poweifeng
closed
3 months ago
1
gltfio: add Asset/Resource extended implementations
#7678
poweifeng
closed
2 months ago
0
Make PBR Neutral invertible
#7677
romainguy
closed
3 months ago
0
Allow rendering thread to pause
#7675
elizagamedev
closed
3 months ago
2
Some GLTF files do not render on Vulkan
#7674
Nolram12345
closed
3 months ago
6
The type of geometry of a renderable can now be specified
#7673
pixelflinger
closed
3 months ago
0
crash on iOS with destroy _resourceLoader
#7672
ShenYj
closed
3 months ago
0
Previous
Next