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PorQue4K
Los arcoiris son mejores en 4K. #BlackLivesMatter
Apache License 2.0
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Information about initial FP16 performance in CB resolve
#41
robbiesri
closed
4 years ago
0
Make AMD_shader_core_properties optional
#40
robbiesri
closed
4 years ago
0
Add a control for sharpness in CAS upscaling
#39
apazylbe
closed
4 years ago
3
Document process for enabling FP16 on shaders
#38
robbiesri
closed
4 years ago
0
Validation fix: Match counts for color blend attachment states to color attachments
#37
robbiesri
closed
4 years ago
5
Enable float16/int8 support to device
#36
robbiesri
closed
4 years ago
1
Document Stadia SDK version to use with project
#35
robbiesri
closed
4 years ago
0
Fix linking of libggp.so
#34
krmoule
closed
4 years ago
0
Fix Linux X11 build
#33
krmoule
closed
4 years ago
0
Fix GGP linking
#32
krmoule
closed
4 years ago
0
Unify DXC_PATH processing for Windows and not Windows
#31
krmoule
closed
4 years ago
0
Amend incorrect references to HLSL `sample` modifiers
#30
robbiesri
closed
4 years ago
0
[Checkerboard] Clip reprojected samples instead of clamping
#29
robbiesri
opened
4 years ago
0
Implement Checkerboard Upscaling
#28
robbiesri
opened
4 years ago
1
Implement rotated 4KCB
#27
robbiesri
opened
4 years ago
0
Add CAS support
#26
robbiesri
opened
4 years ago
2
Upscale delta visualizers
#25
robbiesri
opened
4 years ago
0
Non-trivial Test Scenes
#24
robbiesri
opened
4 years ago
0
Implement Dynamic Resolution
#23
robbiesri
opened
4 years ago
0
Implement TAA
#22
robbiesri
opened
4 years ago
0
Investigate/support ML Upscale
#21
robbiesri
opened
4 years ago
0
Implement 4K Geometry/Edges
#20
robbiesri
opened
4 years ago
0
Investigate Object Space Shading
#19
robbiesri
opened
4 years ago
0
Add support for Linter
#18
robbiesri
opened
4 years ago
0
Proper colorspace management
#17
robbiesri
opened
4 years ago
0
Allow delta visualization between arbitrary targets
#16
robbiesri
opened
4 years ago
0
Simultaneous display of two images with 'wipe' selection
#15
robbiesri
opened
4 years ago
0
Add post-processing passes
#14
robbiesri
opened
4 years ago
0
Add loading screen
#13
robbiesri
opened
4 years ago
0
Add debug markers
#12
robbiesri
opened
4 years ago
0
Code infrastructure documentation
#11
robbiesri
opened
4 years ago
0
Animation control
#10
robbiesri
opened
4 years ago
0
Fix CMake CXX_FLAGS usage
#9
robbiesri
opened
4 years ago
0
Add IBL
#8
robbiesri
opened
4 years ago
0
Derive resource bindings instead of hard-coding them
#7
robbiesri
opened
4 years ago
0
Validate/project actual constant buffer usage per-frame
#6
robbiesri
opened
4 years ago
0
Change shader building pipeline
#5
robbiesri
opened
4 years ago
1
Refactor structure initializers
#4
robbiesri
opened
4 years ago
0
[Checkerboard] Investigate VK_AMD_mixed_attachment_samples to get full depth resolution
#3
robbiesri
opened
4 years ago
0
[Checkerboard] Use float16 in resolve
#2
robbiesri
opened
4 years ago
0
[Checkerboard] Use wave-level operations to short-circuit wave if tile is static
#1
robbiesri
opened
4 years ago
0