issues
search
hackerspace-ntnu
/
Red-Planet-Rampage
Red Planet Rampage is a dieselpunk western-themed arena shooter where players face off with wacky modular guns.
https://store.steampowered.com/app/2717710/Red_Planet_Rampage/
BSD 4-Clause "Original" or "Old" License
18
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Give AI players a budget to spend in auctions
#803
toberge
opened
1 week ago
0
Prevent secret name achivement cheesing
#802
toberge
opened
2 weeks ago
0
Fix persistent yield count, remove shadow texture from enlarger
#801
Fueredoriku
closed
1 week ago
0
Fix missing queue script
#800
toberge
closed
2 weeks ago
0
Add missing audiogroups, add missing toon materials, fix #652
#799
Fueredoriku
closed
2 weeks ago
0
Fix delegate subscription timing for yielding in builds
#798
Fueredoriku
closed
2 weeks ago
0
Fix missing size parameter for gasoline explosion
#797
Fueredoriku
closed
2 weeks ago
0
Fix colors not showing in killfeed in builds
#796
toberge
closed
2 weeks ago
0
Prevent ragdoll cam from starting during scoreboard anim
#795
toberge
closed
2 weeks ago
0
Mouse support in pause menu
#794
toberge
opened
2 weeks ago
0
Camera can be locked on ragdoll instead of showing scoreboards at times
#793
Fueredoriku
closed
2 weeks ago
0
Make start button appear only after (local) server has started
#792
toberge
opened
2 weeks ago
0
Make pause menu backup and restore input listeners
#791
toberge
closed
2 weeks ago
0
Fix volume change on menu load + various unnavigable ui elements
#790
toberge
closed
2 weeks ago
0
Revert player intialization refactor
#789
Fueredoriku
closed
2 weeks ago
0
AI Player cannot outbid player
#788
CraZyB1336
opened
2 weeks ago
1
Queue speedrun breaks levelselect
#787
Fueredoriku
opened
2 weeks ago
0
Add CBT achievement
#786
toberge
closed
2 weeks ago
0
DDR doesn't respond to inputs after leaving pause menu
#785
toberge
closed
2 weeks ago
1
Fix orbit camera not tracking after outcome is decided
#784
toberge
closed
2 weeks ago
0
Fix annoying navmesh agent exceptions
#783
toberge
closed
2 weeks ago
0
Feature/respawning
#782
toberge
opened
2 weeks ago
0
Refactor player initialization
#781
toberge
closed
2 weeks ago
0
Refactor player spawning so server just starts spawning the required players, and we only wait for initialization
#780
toberge
opened
2 weeks ago
0
Fix bug with > 6 items in weapon construction
#779
toberge
closed
2 weeks ago
0
Add shockwave to cannon explosions
#778
toberge
closed
2 weeks ago
0
Add yielding to auction, fix specular sign, fix LOD player color in auction
#777
Fueredoriku
closed
2 weeks ago
0
Add walls to parts of The Pit
#776
toberge
closed
2 weeks ago
0
No other players are able to join after returning to menu
#775
toberge
closed
2 weeks ago
0
Gun switching does not work in builds
#774
toberge
opened
2 weeks ago
0
Cog and bolt tinkering achievement
#773
toberge
closed
2 weeks ago
0
Add basic non-combination achievements
#772
toberge
closed
2 weeks ago
0
Add secret names featuring the Enlarger
#771
toberge
closed
2 weeks ago
0
Adjust bullet trail size back to previous size
#770
toberge
closed
2 weeks ago
0
Add toonshader VFX material for meshparticles
#769
Fueredoriku
closed
2 weeks ago
0
Fix overlay stencil for ONLY damagepopup instead of every stencil font
#768
Fueredoriku
closed
2 weeks ago
0
Add extra SFX people to credits
#767
toberge
closed
2 weeks ago
0
Nerf damage and projectile speed of several parts
#766
toberge
closed
2 weeks ago
1
Fix shadow texture hatching being dependent on world space
#765
Fueredoriku
closed
2 weeks ago
0
Fix solar body not using toon shader
#764
Fueredoriku
closed
2 weeks ago
1
Fix round data not resetting when leaving bidding
#763
toberge
closed
2 weeks ago
0
Fix bidding music not always starting on clients
#762
toberge
closed
2 weeks ago
0
Add killfeed
#761
toberge
closed
2 weeks ago
0
Fix Collider::ClosestPoint() warnings
#760
toberge
closed
2 weeks ago
0
Add pause menu (now global)
#759
toberge
closed
2 weeks ago
0
Gamebreaking bug in weapon select
#758
toberge
closed
2 weeks ago
0
Fix gap between greenhouse and boundary
#757
toberge
closed
3 weeks ago
0
Annoying gap between invisible wall and greenhouse wall
#756
toberge
closed
3 weeks ago
0
Add subtle jump and a little less (but still) subtle leap audio
#755
Fueredoriku
closed
3 weeks ago
0
Fix outline shader for non-standard materials, Add better explosion feedback
#754
Fueredoriku
closed
3 weeks ago
0
Next