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hadashiA
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VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
https://vcontainer.hadashikick.jp
MIT License
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Fix bug where DisposeCallback would not close to parent and child
#728
hadashiA
closed
18 minutes ago
1
Intended behaviour of RegisterComponentInHierarchy()
#727
JanikHelbig-NB
opened
1 day ago
0
Make sure do nothing if autorun=false
#726
hadashiA
closed
18 minutes ago
1
GetRuntimeParent called in Awake is inconvenient.
#725
majesty77
opened
1 week ago
0
Fix typo
#723
saruiwa
closed
4 days ago
2
Fix null error in duplication registration
#722
hadashiA
closed
2 weeks ago
1
Question: When executing as a CustomEditor
#721
dev-platong
closed
1 week ago
1
Make Instantiate() revert dirty state of prefab
#720
yellowisher
closed
2 weeks ago
4
fix typo
#719
JellyHoney
closed
2 weeks ago
2
Integration with unity 6
#718
shaked-okami
opened
3 weeks ago
2
Override references turned on
#717
hadashiA
closed
2 weeks ago
1
How to register Open Generic type with factory method
#715
slimshader
closed
1 month ago
2
Version number rollback conflicts with others such as MessagePipe
#714
boraty14
closed
1 month ago
1
Allow scope naming on create
#712
Geminior
closed
3 weeks ago
2
Missing stacktrace details on unhandled exceptions with IL2CPP builds
#711
FodderMK
opened
1 month ago
0
Unintended multiple entry point calls on MonoBehaviour
#709
RamiAhmed
opened
1 month ago
6
[SourceGenerator] Add checks for when empty ctor cannot be called
#708
hadashiA
closed
1 week ago
1
Multiple instances of singleton?
#707
Toernblom
opened
2 months ago
6
Update register-monobehaviour.mdx
#706
dmtr-t
closed
2 weeks ago
3
A system registered using RegisterSystemIntoDefaultWorld remains even after going out of scope
#705
Y-YoL
opened
2 months ago
0
How to disable force injection for type registered by RegisterComponentInHierarchy
#704
Hitomilras
closed
2 months ago
1
Fix so that “DontDestroyOnLoad” takes precedence when there are multiple LifetimeScope of the same class.
#703
IShix-g
closed
3 weeks ago
1
How to Register Singletons that reference other Singletons?
#702
fckaye
opened
3 months ago
1
Fix Diagnostics window Type column overflow + InstanceTreeView exception
#701
dadahsueh
closed
3 months ago
2
Add an overload method RegisterEntryPoint
#700
MatthieuG9
closed
3 months ago
2
Update entrypoint.mdx
#699
Dmitrii-Sokolov
closed
3 months ago
2
Fix a bug that collection resolving does not used exists instance in parent
#698
hadashiA
closed
3 months ago
1
Strange behavior with ChildLifetimeScope, IEnumerable and Singleton.
#697
Akeit0
closed
3 months ago
2
Fix Diagnostics tree view Type column overlap
#696
dadahsueh
closed
3 months ago
2
Add non-generic RegisterInstance overload
#695
Valax321
opened
4 months ago
3
Add InstantiateAsync method to ObjectResolverUnityExtensions.cs
#694
rougsig
opened
4 months ago
0
Fix compilation error in 2021.3
#693
hadashiA
closed
4 months ago
1
feature: Add protected FindParent method
#692
gtg092x
closed
4 months ago
6
Fix duplicate injection issue + introduce Editor tests
#691
in3orn
closed
4 months ago
6
Compilation error on Unity2021.3.0~Unity2021.3.17.
#690
Akeit0
closed
4 months ago
1
VContainerSettings collide with Unity RuntimeTests
#689
mixedHans
opened
5 months ago
0
fix source generator for public property private setter
#688
TS696
closed
5 months ago
2
Fix unintended multiple registrations
#687
Akeit0
closed
5 months ago
3
[Bug] EntryPoint is called twice
#686
kochounoyume
closed
5 months ago
0
Fix compilation error for C# 7
#685
hadashiA
closed
5 months ago
1
[website] Update docs
#684
hadashiA
closed
5 months ago
1
List pool usage extended to other valiable places
#683
Raegan03
closed
5 months ago
2
Fix generator condition
#682
hadashiA
closed
5 months ago
1
Fix for usage of ListBuffer to be properly released
#681
Raegan03
closed
5 months ago
2
Fix compilation error with UniTask
#680
hadashiA
closed
5 months ago
1
Make IAsyncStartable available on Unity 2021.3 using System.Threading.Tasks.Task
#679
left-
closed
5 months ago
2
Proposal: IFocusable for OnApplicationFocus().
#678
maxgmer
opened
5 months ago
2
Bugs in Playmode tests
#677
hendrik-schulte
closed
4 months ago
1
Are there any platform restrictions/gotchas?
#676
boraty14
closed
5 months ago
1
Refine PlayerLoopRunner loop
#675
hadashiA
closed
5 months ago
1
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