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heroiclabs
/
nakama-godot
Godot client for Nakama server written in GDScript.
Apache License 2.0
593
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69
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Incorrect access of sub-class in a script.
#163
INdIEDeV016
closed
1 year ago
5
Fix byte array null error in GodotHttpAdapter
#162
Atlinx
closed
1 year ago
1
"Array cannot be null" error when making RPC call in C# using GodotHttpAdapter
#161
Atlinx
closed
1 year ago
1
Network ridiculously slow
#160
theromis
closed
1 year ago
3
4.0 release changes
#159
theromis
closed
1 year ago
3
Parse error: Could not find type "p_type" in current scope.
#158
grusad
closed
1 year ago
3
Godot 4 RC3 Type check and return fixes
#157
jaydensipe
closed
1 year ago
2
fix: Too many arguments for "request()" call. Expected at most 4 but received 5.
#156
MadFlyFish
closed
1 year ago
1
Fix typing where enums are involved for rc1
#155
Mohamed-Kr
closed
1 year ago
2
fix: correct call to request for beta17
#154
GeroVeni
closed
1 year ago
2
Update CHANGELOG for v3.3.0 release (Godot 4)
#153
dsnopek
closed
1 year ago
0
Update CHANGELOG for v3.3.0 release
#152
dsnopek
closed
1 year ago
0
How to update a label value for a match
#151
ykoitzsch
closed
1 year ago
0
[Godot 4] Add support for delete_account_sync() and other API changes that were added in Nakama v3.15.0
#150
dsnopek
closed
1 year ago
0
[godot-4] Allow disabling threads for making HTTP requests
#149
dsnopek
closed
1 year ago
0
[godot-4] Synchronize CHANGELOG.md with the Godot 3 branch
#148
dsnopek
closed
1 year ago
0
Allow disabling threads for making HTTP requests
#147
dsnopek
closed
1 year ago
0
Add support for delete_account_sync() and other API changes that were added in Nakama v3.15.0
#146
dsnopek
closed
1 year ago
0
Remove hacks for GDScript bugs that are fixed as of 4.0-beta12
#145
dsnopek
closed
1 year ago
0
Nakama.create_client() alway returns NULL
#144
MadFlyFish
closed
1 year ago
0
Update NakamaHTTPAdapter.gd
#143
meaf75
closed
1 year ago
2
Update NakamaMultiplayerPeer for latest changes to Godot's multiplayer API
#142
dsnopek
closed
1 year ago
0
New errors on startup using latest Godot 4 Beta
#141
luiscesjr
closed
1 year ago
2
NakamaHTTPAdapter use HTTPRequest and threads with a drop of FPS
#140
fcazalet
closed
1 year ago
4
Update C# classes to work with Godot 4
#139
dsnopek
closed
1 year ago
0
Will "Nakama_Godot" increase the "P2P" network capability?
#138
316902108
closed
1 year ago
1
About "WebSocket" Supporting "Godot4.0_Beta3"
#137
316902108
closed
1 year ago
3
Synchronizer and Spawner nodes
#136
WolfgangSenff
closed
1 year ago
2
Use the refactored WebSocket API
#135
dsnopek
closed
1 year ago
1
Update for FileAccess and DirAccess added in Godot 4.0-beta2
#134
dsnopek
closed
1 year ago
0
write_storage_objects_async cannot work as written, unsure how to fix it
#133
SWCCGArenaProject
closed
1 year ago
3
Add support for sending events (Godot 4)
#132
dsnopek
closed
1 year ago
0
Add support for sending events
#131
dsnopek
closed
1 year ago
0
Add notes to the README about HLMP integration and Godot 4 (Godot 4 version)
#130
dsnopek
closed
1 year ago
0
Add notes to the README about HLMP integration and Godot 4
#129
dsnopek
closed
1 year ago
0
Update C# support classes to work with Godot 4
#128
dsnopek
closed
1 year ago
2
Expand test coverage to include everything that's simple to test
#127
dsnopek
opened
1 year ago
0
Add support for subscription validation APIs that were added in Nakama v3.13.0 (Godot 4)
#126
dsnopek
closed
1 year ago
3
Add support for subscription validation APIs that were added in Nakama v3.13.0
#125
dsnopek
closed
1 year ago
3
HTML 5 Device Auth
#124
Bloham
closed
1 year ago
1
Godot - Godot 4 status
#123
grusad
closed
1 year ago
4
Update CHANGELOG for v3.2.0 release
#122
dsnopek
closed
2 years ago
0
Fix circular reference in Nakama singleton to itself
#121
dsnopek
closed
2 years ago
0
[Error] Couldn't fully load the singleton script "Nakama"
#120
dev-clavis
closed
2 years ago
2
Client doesn't work with godot 4.x
#119
Mohsen7s
closed
2 years ago
4
Fix for Godot String function name change
#118
peterkingsbury
closed
2 years ago
2
[godot-4] Add NakamaMultiplayerBridge to integrate with Godot's High-Level Multiplayer API
#117
dsnopek
closed
2 years ago
1
Add NakamaMultiplayerBridge to integrate with Godot's High-Level Multiplayer API
#116
dsnopek
closed
2 years ago
1
Godot-4: Error when emitting a "received_matchmaker_matched" signal
#115
artem-krutov
closed
2 years ago
2
Add support for sending and receiving binary data in "NakamaRTAPI.PartyData"
#114
dsnopek
closed
2 years ago
0
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