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iShapeUnity
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Triangulation
Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
MIT License
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Infinite loop on triangulation
#8
lgarczyn
opened
2 months ago
3
Fix test assembly
#7
bytroli
closed
4 months ago
0
Memory Leak
#6
murphkev
closed
8 months ago
2
Triangulation getting stuck in infinite loop
#5
Dsearle2
closed
8 months ago
3
Question about Tessellation
#4
EricBeetsOfficial-Opuscope
closed
8 months ago
6
Triangulation freezing
#3
EricBeetsOfficial-Opuscope
closed
1 year ago
3
Disposing of layout.
#2
PavelTorgashov
closed
1 year ago
2
Add references to articles of algorithms used
#1
martinmaxk
closed
3 years ago
1