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immersive-web
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webxr-samples
Samples to demonstrate use of the WebXR Device API
https://immersive-web.github.io/webxr-samples/
MIT License
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Update index.html
#92
devbridie
closed
3 years ago
1
Added w3c.json for WG/homepage
#91
himorin
opened
3 years ago
0
Has plane detection been removed from WebXR proposals?
#90
geoabensur
opened
3 years ago
1
Merging layer samples
#89
felixtrz
closed
3 years ago
0
Controller State - no gamepad axes
#88
andrew-archer80
opened
3 years ago
0
Added anchors sample
#87
fordacious
closed
3 years ago
0
Controller laser is rotated 90 deg in Chrome 87-89 desktop version
#86
iq3connect
closed
3 years ago
1
Fall back to less efficient Hands API if needed
#85
cabanier
closed
3 years ago
1
can't work out getter method on baseColorFactor
#84
andysc
opened
3 years ago
0
Fix links to CSS for depth API samples
#83
bialpio
closed
3 years ago
0
Add depth sensing sample, including Chrome's OT token
#82
bialpio
closed
3 years ago
1
Issue with Docker NGINX Server ?
#81
fabioborsoi
closed
3 years ago
3
Example 17: "Hands Test" is missing
#80
bmitchinson
closed
2 years ago
4
Display an error for unsupported devices
#79
josephrocca
opened
3 years ago
0
Correct typos
#78
ghost
closed
3 years ago
1
added hands test file
#77
cabanier
closed
3 years ago
5
Example about light
#76
nilsbacz
opened
4 years ago
0
WebXR Samples don't work in Chrome 83, Window 10, Oculus Rift S
#75
mattkrass
opened
4 years ago
1
update link to sample renderering library
#74
rhmoller
closed
3 years ago
1
How to add ambient light in scene
#73
samsgates
opened
4 years ago
0
Hit test takes a long time to get ready
#72
killerfrienddk
closed
4 years ago
2
Add button on iOS to request motion permissions to allow WebXR
#71
ivnnv
opened
4 years ago
1
Spectator Mode sample - VR stuck on selecting "Enable spectator mode"
#70
De-Panther
opened
4 years ago
0
immersive-vr gltf 3d model
#69
grandopenauto
opened
4 years ago
3
How to play a 360-degree video
#68
phananh1010
opened
4 years ago
3
Hit test is not on working on Chrome 80 on Arcore support Android device
#67
Sanna709
closed
3 years ago
6
Barebones WebXR DOM Overlay doesn't work?
#66
efsjouw
opened
4 years ago
0
More Lean Examples
#65
donatj
opened
4 years ago
1
Hit test doesn't work on Chrome Canary
#64
ranbuch
closed
4 years ago
1
Please see https://immersiveweb.dev/chrome-support.html
#63
Chen-Alexander
opened
4 years ago
2
Barebones sample updates
#62
klausw
closed
4 years ago
1
immersive-ar samples not working
#61
anderskig
opened
4 years ago
11
Error running hit-box sample
#60
andypotato
closed
4 years ago
2
Adding squeezestart / squeeze / squeezeend testing
#59
Artyom17
closed
4 years ago
1
Request a session with 'hit-test' in the list of requiredFeatures
#58
bialpio
closed
4 years ago
0
Remove origin trial headers
#57
klausw
closed
4 years ago
1
Gltf2Node issue on *.glb files
#56
buddyspencer
closed
4 years ago
2
Adding handling selectstart and selectend to Input Selection sample.
#55
Artyom17
closed
4 years ago
4
cancel rAF for inline when immersive-ar starts
#54
blairmacintyre
opened
4 years ago
0
Add support for 180-degree stereo
#53
richardtallent
closed
3 years ago
2
Enter vr not work ! why it go to WMR? nwjs app
#52
jonlepage
closed
4 years ago
3
Fixing a bug in scene.updateInputSource
#51
Artyom17
closed
4 years ago
1
Fix video start/pose race condition in stere video example
#50
takahirox
closed
4 years ago
1
Inline-session Example Broken on Pixel2
#49
matthew-robertson
opened
4 years ago
2
Indicate secure context requirement for samples
#48
jsantell
opened
4 years ago
1
AR samples not working on Localhost
#47
ItIsArmin
closed
4 years ago
7
baseLayer remains null after session.updateRenderState()
#46
faaaaabi
closed
4 years ago
1
Adding support for different left/right controller models
#45
Artyom17
closed
4 years ago
2
Fixing typo in a comment
#44
Artyom17
closed
4 years ago
0
WebXR samples not working with Oculus or Vive in Chrome 77
#43
phtaylor
closed
4 years ago
18
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