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jcornaz
/
heron
[DISCONTINUED] An ergonomic physics API for bevy games
MIT License
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Heron is missing a 3D debug render
#150
nicopap
closed
3 years ago
2
chore(deps): bump actions/checkout from 2.3.4 to 2.3.5
#149
dependabot[bot]
closed
3 years ago
0
KinematicVelocityBased bodies are updated by Velocity.
#148
edgarssilva
closed
3 years ago
14
Fixed KinematicVelocityBased not moving
#146
eric556
closed
3 years ago
4
KinematicVelocityBased bodies are not having their position updated
#145
eric556
closed
3 years ago
1
chore(deps): update rapier3d requirement from ^0.9.2 to ^0.11.1
#144
dependabot[bot]
closed
3 years ago
0
Add support for joints and motors
#143
AyeGill
opened
3 years ago
1
Activated all collision types
#142
edgarssilva
closed
3 years ago
9
Added different colors for sensors.
#141
edgarssilva
closed
3 years ago
3
Enable collision events for kinematic bodies
#140
jcornaz
closed
3 years ago
0
Fixed missing : in line 45 of readme
#139
edgarssilva
closed
3 years ago
1
fix: Invasive scaling of all entities in debug mode
#138
jcornaz
closed
3 years ago
0
Debug-2d feature makes scales not work
#136
edgarssilva
closed
3 years ago
10
Dynamic body partially trespassing another
#135
nickfla1
closed
3 years ago
3
Update For Bevy 0.6
#134
zicklag
closed
2 years ago
3
chore(deps): update rapier3d requirement from ^0.9.2 to ^0.11.0
#133
dependabot[bot]
closed
3 years ago
1
chore(deps): update rapier3d requirement from ^0.9.2 to ^0.10.1
#132
dependabot[bot]
closed
3 years ago
1
Quick typo fix
#131
Eragoneq
closed
3 years ago
0
Update Guide to Indicate 32 Layer Maximum
#130
zicklag
closed
3 years ago
0
Add a `PhysicsWorld` Parameter ( Ray Casting )
#129
zicklag
closed
3 years ago
11
[Feature] Maintain a `QueryPipeline` resource
#128
zicklag
closed
3 years ago
1
Store Component Sets in the ECS
#127
zicklag
opened
3 years ago
1
Docs.rs page empty
#126
esposm03
closed
3 years ago
5
fix!: Compilation errors for 3d users
#125
jcornaz
closed
3 years ago
0
Compilation issue as a dependency
#124
lemunozm
closed
3 years ago
2
Implement Variable Timestep Mode for PhysicsSteps
#123
zicklag
closed
3 years ago
3
Compound Collision Shape
#122
zicklag
closed
2 years ago
2
Convex Decomposition
#121
zicklag
closed
3 years ago
6
Preserve 2D Z Translation
#120
zicklag
closed
3 years ago
2
Rapier 0.9
#119
zicklag
closed
3 years ago
8
Use Separate Cargo Features for Debug 2D and 3D
#118
zicklag
closed
3 years ago
11
Implement Rounded Cuboids and Convex Hulls
#117
zicklag
closed
3 years ago
4
chore(deps): update rapier3d requirement from ^0.8.0 to ^0.9.2
#116
dependabot[bot]
closed
3 years ago
2
chore(deps): update duplicate requirement from ^0.2.9 to ^0.3.0
#115
dependabot[bot]
closed
3 years ago
0
chore(deps): update rapier3d requirement from ^0.8.0 to ^0.9.1
#114
dependabot[bot]
closed
3 years ago
1
chore(deps): update rapier2d requirement from ^0.8.0 to ^0.9.1
#113
dependabot[bot]
closed
3 years ago
2
Revaluate distinction between heron and bevy_rapier
#112
jcornaz
closed
3 years ago
3
chore(deps): update rapier requirement from ^0.8.0 to ^0.9.0
#111
dependabot[bot]
closed
3 years ago
1
chore(deps): update rapier2d requirement from ^0.8.0 to ^0.9.0
#110
dependabot[bot]
closed
3 years ago
2
feat! Runs physics step at most once per frame
#109
jcornaz
closed
3 years ago
0
chore(deps): bump actions/cache from 2.1.5 to 2.1.6
#108
dependabot[bot]
closed
3 years ago
0
Execute physics step in-sync with the bevy update
#107
jcornaz
closed
3 years ago
2
Jitter when the frame rate is bellow the physics step rate
#106
jcornaz
closed
3 years ago
1
Use a different color for sensors
#105
jcornaz
closed
3 years ago
1
feat: SensorShape component to mark individual collision shape as sensor
#104
jcornaz
closed
3 years ago
0
feat!: More data in collision events
#103
jcornaz
closed
3 years ago
0
Implement a HeightField collision shape
#102
elegaanz
closed
3 years ago
9
feat: Collision layers
#101
jcornaz
closed
3 years ago
0
Publish the guide
#100
jcornaz
closed
2 years ago
3
Include the collider entity in collision event
#99
jcornaz
closed
3 years ago
0
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